Uploaded July 2023 | Updated September 2026, 2 weeks ago
Somehow my sound settings disagree now, and there is only commentary (no game audio), so it has that personal touch (sort of).
This is my favorite campaign even though my friends hated it.
Things to Do:
In The Woods, select either weapon, and try to stay on the left side of the map (so that no zombies can attack you on your left side. The "hard" part is getting to the bridge before the mobile home. Inside the trailer, you can find ammo, bombs, sidearms, and sometimes laser sights. Past this area, you can find pills and special ammo near the fence/concrete area. Near the end, if you want to ensure you don't get hit, either shoot the infected while keeping your distance from the safe room or just throw a pipe bomb into the forest.
*GLITCH: 00:04:21 I set up incendiary rounds, but the bots don't want to pick it up.
In The Tunnel, If you found laser sights in the 1st level, you will ditch them for Tier 2 guns.
There is no reason to keep Tier 1 & laser sights over Tier 2 w/ no laser.
The beginning part is easy enough (before you reach the crescendo).
For the crescendo, I run back to the top. You can even ran back to the beginning if you want.
You can also run into the "basement" area below the building you use to walk onto the bridge. Sometimes a Tank will spawn in the area before crescendo, after you open the crescendo door or near the end in the train yard.
***WARNING: Do NOT hang out in the area near the crescendo door. If you get grabbed by a Smoker, Charger, or Hunter YOU WILL DIE. This area seems to have an oversight with the bot's pathfinding.
In The Bridge, you want to ideally have either a boomer bile or a chainsaw for the final crescendo. The beginning part before you reach the building on top of the hill is the hardest part of this level. A Tank can spawn in the beginning near that log, or up on the hill where that witch spawned, or in the building past the witch. I'm not sure if it can spawn in the train yard. Just stick together and go slowly once you reach the trainyard to minimize damage. If you get to the house, you can either use Pills if you are low on health (to save Medkits) or just collect pills and use your Medkit.
Once you get to the crescendo lever, run towards the fallen bridge, make sure the bots don't get stuckc (Like Francis did). Then once you are at the top, throw your boomer bile or a pipe bomb towards the bottom, and run to the saferoom while paying attention to bots in the back to make sure nothing has grabbed them. If you have a chainsaw or melee weapon, you can push through the horde if you don't have throwables. Worst case, if you don't want to use a melee or throwables, just inch forward "slowly" in a stable group.
In the Train Station, you either want to throw a pipe bomb or use a chainsaw to get rid of the infected at the beginning. Otherwise, you will need to pick a side (left or right) while you move forward.
When you reach the barn, a horde should come out, but it didn't when I played. Use any extra medkits you have (if any) and jump off the cliff to the train below.
you don't necessarily want to go bumbling around like I did below the houses, just hug the walls and go where you need to go.
The beginning and the middle area are the most difficult part of this level. The crescendo at the end is easy by comparison.
In the Farmhouse Finale, you want to use any extra medkits before you jump the cliff down to the cornfields. Sometimes a Tank will spawn on the cliff before the cornfields.
At the cornfields, instead of doing what I did, you can set the fuel can on fire on the top of the cliff, instead of at the bottom. This will you will prevent all friendly fire damage that can be done from Chargers or Smokers. If anyone is low health, just kill them off, so you they can revive in the farmhouse.
Laser sights and special ammo can spawn in the hay holding area (The opposite side of where the armored vehicle exits the finale.
After watching the video and reviewing it, I think the best combination of weapons for the finale is shotgun + magnum. The shotgun should be used for special infected and the Tank, while the magnum is a makeshift sniper. The bots can protect you well enough if you are just using a magnum, but it doesn't seem to be easy to get more ammo if you are running out. The safest thing to do is to use a molotov to burn the tank and just run away around structures for the 2nd Tank. But if you use a shotgun you should have around 40-50 rounds left for the 2nd Tank. That ending was legit LOL
Even though I died twice at the end, this is my favorite finale. The other one being Swamp Fever. I also like the finale on Dark Carnival, but it is so much more difficult (those bleachers) that it's not as enjoyable if things go sour too many times.
Timestamps:
00:00 Intro
00:21 The Woods
04:59 The Tunnel
16:55 The Bridge
31:16 Bindings
31:49 The Train Station
41:16 Farmhouse Finale
54:47 Farmhouse Finale (attempt #2)
01:04:06 Farmhouse Finale (attempt #3) - done
Somehow my sound settings disagree now, and there is only commentary (no game audio), so it has that personal touch (sort of).
This is my favorite campaign even though my friends hated it.
Things to Do:
In The Woods, select either weapon, and try to stay on the left side of the map (so that no zombies can attack you on your left side. The "hard" part is getting to the bridge before the mobile home. Inside the trailer, you can find ammo, bombs, sidearms, and sometimes laser sights. Past this area, you can find pills and special ammo near the fence/concrete area. Near the end, if you want to ensure you don't get hit, either shoot the infected while keeping your distance from the safe room or just throw a pipe bomb into the forest.
*GLITCH: 00:04:21 I set up incendiary rounds, but the bots don't want to pick it up.
In The Tunnel, If you found laser sights in the 1st level, you will ditch them for Tier 2 guns.
There is no reason to keep Tier 1 & laser sights over Tier 2 w/ no laser.
The beginning part is easy enough (before you reach the crescendo).
For the crescendo, I run back to the top. You can even ran back to the beginning if you want.
You can also run into the "basement" area below the building you use to walk onto the bridge. Sometimes a Tank will spawn in the area before crescendo, after you open the crescendo door or near the end in the train yard.
***WARNING: Do NOT hang out in the area near the crescendo door. If you get grabbed by a Smoker, Charger, or Hunter YOU WILL DIE. This area seems to have an oversight with the bot's pathfinding.
In The Bridge, you want to ideally have either a boomer bile or a chainsaw for the final crescendo. The beginning part before you reach the building on top of the hill is the hardest part of this level. A Tank can spawn in the beginning near that log, or up on the hill where that witch spawned, or in the building past the witch. I'm not sure if it can spawn in the train yard. Just stick together and go slowly once you reach the trainyard to minimize damage. If you get to the house, you can either use Pills if you are low on health (to save Medkits) or just collect pills and use your Medkit.
Once you get to the crescendo lever, run towards the fallen bridge, make sure the bots don't get stuckc (Like Francis did). Then once you are at the top, throw your boomer bile or a pipe bomb towards the bottom, and run to the saferoom while paying attention to bots in the back to make sure nothing has grabbed them. If you have a chainsaw or melee weapon, you can push through the horde if you don't have throwables. Worst case, if you don't want to use a melee or throwables, just inch forward "slowly" in a stable group.
In the Train Station, you either want to throw a pipe bomb or use a chainsaw to get rid of the infected at the beginning. Otherwise, you will need to pick a side (left or right) while you move forward.
When you reach the barn, a horde should come out, but it didn't when I played. Use any extra medkits you have (if any) and jump off the cliff to the train below.
you don't necessarily want to go bumbling around like I did below the houses, just hug the walls and go where you need to go.
The beginning and the middle area are the most difficult part of this level. The crescendo at the end is easy by comparison.
In the Farmhouse Finale, you want to use any extra medkits before you jump the cliff down to the cornfields. Sometimes a Tank will spawn on the cliff before the cornfields.
At the cornfields, instead of doing what I did, you can set the fuel can on fire on the top of the cliff, instead of at the bottom. This will you will prevent all friendly fire damage that can be done from Chargers or Smokers. If anyone is low health, just kill them off, so you they can revive in the farmhouse.
Laser sights and special ammo can spawn in the hay holding area (The opposite side of where the armored vehicle exits the finale.
After watching the video and reviewing it, I think the best combination of weapons for the finale is shotgun + magnum. The shotgun should be used for special infected and the Tank, while the magnum is a makeshift sniper. The bots can protect you well enough if you are just using a magnum, but it doesn't seem to be easy to get more ammo if you are running out. The safest thing to do is to use a molotov to burn the tank and just run away around structures for the 2nd Tank. But if you use a shotgun you should have around 40-50 rounds left for the 2nd Tank. That ending was legit LOL
Even though I died twice at the end, this is my favorite finale. The other one being Swamp Fever. I also like the finale on Dark Carnival, but it is so much more difficult (those bleachers) that it's not as enjoyable if things go sour too many times.
Timestamps:
00:00 Intro
00:21 The Woods
04:59 The Tunnel
16:55 The Bridge
31:16 Bindings
31:49 The Train Station
41:16 Farmhouse Finale
54:47 Farmhouse Finale (attempt #2)
01:04:06 Farmhouse Finale (attempt #3) - done










