Uploaded September 2012 | Updated September 2026, 19 hours ago
The final boss of IWBTB looks intimidating, but he's really a big softy for any lunatic who has made it this far. Well, aside from that whole six minutes of straight danmaku thing.
Total deaths at the start of this stage: 3280. Total time spent playing: 20:53.
Total deaths at time of game completion: 3426. Total time spent playing: 23:59.
Full clear save file (just drop this in your IWBTB folder; back up your save first): mediafire.com/?3b77rb6klcf7b5o
I Wanna Be The Barrage is an I Wanna Be The Guy fangame with a danmaku and Touhou twist. The game is broken up into short individual rooms, each containing a unique danmaku pattern that the Kid must survive using his infinite aerial jumps. The difficulty is merely punishing at first, but it steadily grows into an absurdly obscene display of beautiful bullshit. Join me as I journey through the game from start to finish and attempt to explain just what makes everything tick.
If you're interested in trying the game for yourself - and you should be, if only to see if the gameplay "clicks" for you as much as it did for me and my friends - then you can grab the game from the creator's website here: saibrwanna.webnode.jp
BGM:
Happiness of Marionette - dai [Umineko no Naku Koro Ni]
M4 - dai [Umineko no Naku Koro Ni]
The final boss of IWBTB looks intimidating, but he's really a big softy for any lunatic who has made it this far. Well, aside from that whole six minutes of straight danmaku thing.
Total deaths at the start of this stage: 3280. Total time spent playing: 20:53.
Total deaths at time of game completion: 3426. Total time spent playing: 23:59.
Full clear save file (just drop this in your IWBTB folder; back up your save first): mediafire.com/?3b77rb6klcf7b5o
I Wanna Be The Barrage is an I Wanna Be The Guy fangame with a danmaku and Touhou twist. The game is broken up into short individual rooms, each containing a unique danmaku pattern that the Kid must survive using his infinite aerial jumps. The difficulty is merely punishing at first, but it steadily grows into an absurdly obscene display of beautiful bullshit. Join me as I journey through the game from start to finish and attempt to explain just what makes everything tick.
If you're interested in trying the game for yourself - and you should be, if only to see if the gameplay "clicks" for you as much as it did for me and my friends - then you can grab the game from the creator's website here: saibrwanna.webnode.jp
BGM:
Happiness of Marionette - dai [Umineko no Naku Koro Ni]
M4 - dai [Umineko no Naku Koro Ni]










