Uploaded February 2012 | Updated September 2026, 6 hours ago
Area five contains the most difficult rooms yet while introducing a gimmick that messes with the player's controls. While such a gimmick would be awful in most precision based platformers, the rooms in area five are designed around the new control style. The result is something different from what you are used to, but still well designed. This area also begins to actively mess with the player's expectations to create delicious, delicious pieces of misdirection.
あさくら!P (Asakura! P) is an extraordinarily difficult but extremely enjoyable platformer released by doujin circle そみそ (Somiso) in September of 2011. More info can be found here: somiso.pv.land.to/assacrip.html
An English patch for the game, created by Moogy and the help of others, can be found here: tlwiki.tsukuru.info/index.php?title=Asakura_P
Here is a step by step guide to purchasing the game to help out those who don't understand Japanese: youtube.com/watch?v=MOgh0nm56PY
Area five contains the most difficult rooms yet while introducing a gimmick that messes with the player's controls. While such a gimmick would be awful in most precision based platformers, the rooms in area five are designed around the new control style. The result is something different from what you are used to, but still well designed. This area also begins to actively mess with the player's expectations to create delicious, delicious pieces of misdirection.
あさくら!P (Asakura! P) is an extraordinarily difficult but extremely enjoyable platformer released by doujin circle そみそ (Somiso) in September of 2011. More info can be found here: somiso.pv.land.to/assacrip.html
An English patch for the game, created by Moogy and the help of others, can be found here: tlwiki.tsukuru.info/index.php?title=Asakura_P
Here is a step by step guide to purchasing the game to help out those who don't understand Japanese: youtube.com/watch?v=MOgh0nm56PY








![Lets Play I Wanna Be The Barrage: Stage 03
Moogy joins me as our journey through IWBTB continues. Join us as we deal with Chen and a slew of poorly designed stages.
I Wanna Be The Barrage is an I Wanna Be The Guy fangame with a danmaku and Touhou twist. The game is broken up into short individual rooms, each containing a unique danmaku pattern that the Kid must survive using his infinite aerial jumps. The difficulty is merely punishing at first, but it steadily grows into an absurdly obscene display of beautiful bullshit. Join me as I journey through the game from start to finish and attempt to explain just what makes everything tick.
If youre interested in trying the game for yourself - and you should be, if only to see if the gameplay clicks for you as much as it did for me and my friends - then you can grab the game from the creators website here: http://saibrwanna.webnode.jp/
BGM:
One of Episodes [Aiyoku no Eustia OST]
Lira [Aiyoku no Eustia OST] Lets Play I Wanna Be The Barrage: Stage 03](https://i.ytimg.com/vi/bla55CI5G4U/mqdefault.jpg)

