Lets Create a Multiplayer Space War Game in Unity @midniteoilsoftware
Lets Create a Multiplayer Space War Game in Unity  @midniteoilsoftware
Uploaded December 2025 | Updated September 2026, 2 weeks ago
Want to build a real multiplayer game—not just a local demo? In this comprehensive tutorial, we'll create a complete Space War multiplayer game using Unity 6, Netcode for GameObjects, and Unity Gaming Services (UGS). We'll leverage the Midnite Oil Software Multiplayer Boilerplate to skip the tedious setup and focus on what makes your game unique: the gameplay!

Learn how to architect a scalable multiplayer system, synchronize physics-based space combat, handle player connections gracefully, and deploy your game to the web with WebGL and itch.io.

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WHAT YOU WILL LEARN

- Package Installation: Setting up the Midnite Oil Software Core and Multiplayer packages for Unity 6.
- Multiplayer Play Mode (MPPM): Testing multiplayer locally without building multiple instances.
- Architecture Deep Dive: Understanding the server-authoritative multiplayer architecture and event-driven design.
- Game Implementation: Building the complete Space War game including fighters, projectiles, gravity wells, and UI.
- Physics Synchronization: Handling networked physics with Rigidbody2D and screen wrapping.
- Interface Design: Creating reusable gameplay interfaces like IDestroyable for clean architecture.
- Debugging Multiplayer: Real-world troubleshooting of networking issues and client synchronization.
- WebGL Deployment: Building and deploying your multiplayer game to itch.io for browser play.

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RESOURCES & LINKS

Multiplayer Boilerplate Package (GitHub):
[github.com/Midnite-Oil-Software-L-L-C/unity_packages](https://github.com/Midnite-Oil-Software-L-L-C/unity_packages)

Project Architecture Diagram:
[github.com/Midnite-Oil-Software-L-L-C/Architecture-Diagrams/blob/main/Space-War.md](https://github.com/Midnite-Oil-Software-L-L-C/Architecture-Diagrams/blob/main/Space-War.md)

Project Source Code:
github.com/Midnite-Oil-Software-L-L-C/space-war-tutorial

Play the Game on itch.io:
[midniteoilsoftware.itch.io/space-war](https://midniteoilsoftware.itch.io/space-war)

ASSETS USED IN THIS TUTORIAL

Unity Tutorial Assets (GitHub):
[github.com/Midnite-Oil-Software-L-L-C/Unity-Tutorial-Assets](https://github.com/Midnite-Oil-Software-L-L-C/Unity-Tutorial-Assets)

2D Space Kit (Unity Asset Store):
[assetstore.unity.com/packages/2d/environments/2d-space-kit-27662](https://assetstore.unity.com/packages/2d/environments/2d-space-kit-27662)

Free Laser Weapons (Unity Asset Store):
[assetstore.unity.com/packages/audio/sound-fx/weapons/free-laser-weapons-214929](https://assetstore.unity.com/packages/audio/sound-fx/weapons/free-laser-weapons-214929)

Free Fonts:
[1001freefonts.com/](https://www.1001freefonts.com/)

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VIDEO CHAPTERS

00:00:00 - Intro
00:01:06 - Installing Packages
00:05:27 - Multiplayer Play Mode (MPPM)
00:07:02 - Architecture Overview
00:12:05 - Import Space War Assets
00:13:31 - Configure Space War Assets
00:15:13 - Main Menu
00:24:48 - Space War Scene
00:36:56 - IDestroyable Interface
00:39:23 - SpaceWar Game Manager
00:43:36 - ScreenWrapper Component
00:45:41 - SpaceWar Player Prefab
00:46:28 - Fighter Prefab
00:50:41 - Add Required Scripts
00:51:40 - Fighter Script
00:57:13 - PlayerProjectile Script
00:59:27 - GravityWell and Attractable Scripts
01:03:20 - Projectile Prefab
01:06:06 - Add Fighter Script to SpaceWar Player Prefab
01:06:32 - Assign Projectile Prefab to Player
01:06:42 - Add Fighter_1 Prefab to Player
01:07:27 - Explosion Prefab
01:08:49 - Add Space Background to Space War Scene
01:09:59 - Create Black Hole
01:11:51 - Additional Fighter Prefabs
01:14:59 - Assign Prefabs to SpaceWar Player
01:15:32 - Update Assignments in NetworkManager
01:16:45 - Initialization and CleanUp Scripts
01:20:09 - SpaceWar Game UI
01:24:15 - Time Remaining Text
01:25:32 - Initial Test
01:26:43 - Debug SpaceWarGameManager Error
01:28:13 - Debug Player Visibility Issue
01:32:32 - Fixed Explosion Bug
01:36:08 - UI and Sound Effects
01:39:10 - Test UI and Sound Effects
01:40:37 - Debugging Gravity Well on Client
01:44:20 - Adding Some Log Messages
01:48:01 - Fixing Gravity Well on Client
01:50:03 - WebGL Config
01:53:42 - WebGL Build
01:54:17 - Deploy to itch.io
01:57:15 - Outro

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CONNECT WITH ME

Subscribe for more Unity tutorials: [youtube.com/@midniteoilsoftware](https://www.youtube.com/@midniteoilsoftware)

Support me by buying me a coffee: [ko-fi.com/gregorybradburn](https://ko-fi.com/gregorybradburn)

My Web Site: [midniteoilsoftware.com/](http://midniteoilsoftware.com/)

My itch.io Site: [midniteoilsoftware.itch.io/](https://midniteoilsoftware.itch.io/)

Twitter: [twitter.com/SoftwareOil](https://twitter.com/SoftwareOil)

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Good Luck On Your Multiplayer Game Development Journey! 🎮🚀
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#madewithunity #unitytutorial #unity2d #multiplayer #netcodeforgameobjects #unitygamingservices #tutorials #indiegamedev #indiedev
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Let's Create a Multiplayer Space War Game in Unity

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