Lets build Mega Man in JavaScript @DrewConley
Lets build Mega Man in JavaScript  @DrewConley
Uploaded June 2023 | Updated September 2026, 1 hour ago
This is a quick walkthrough of a Mega Man prototype I made with Excalibur JS.
We'll cover animation and movement, then warp to more nuanced Mega Man features.

⭐️ Get early access to my full JS Game Dev course:
drew-conley-courses.kit.com/66eb6d3ff4

💬 Discord
Need help, have a question, or want to share your game dev project?
Join our Discord. Here's the link: discord.gg/umD2GRy

Twitter / X:
twitter.com/drewconley13

Be my friend on LinkedIn:
linkedin.com/in/drew-conley-a7865a29

---------------------------------

Excalibur JS (game engine)
excaliburjs.com

Code Download:
(This is just an early demo. There are bugs. It's unsupported. Have fun!)
drive.google.com/file/d/1YJsb1uNvJIlrZe_bPzglIXoyeYhoqOyP/view?usp=sharing
Lets build Mega Man in JavaScriptShould you build an Editor for your game?Content configuration and other NPC updates! Pizza RPG Ep 17GODOT TUTORIAL #3: Top Down RPG Movement code (+ a technique I like)End-to-End Testing with Playwright (an Intro)Building a JavaScript RPG game + Releasing on Steam (Danger Crew presentation)Build reusable components in Knockout.JSBest Pixel Art app ever (tools for gamedev part 2)Creating Pizzas for the Lineup! Pizza RPG Ep. 14I Built a Zelda Game... With Multiplayer!Build a Web app with Chat-GPT and Next.jsBuild JavaScript games with Excalibur JS
Drew Conley |

Let's build Mega Man in JavaScript

SHARE TO X SHARE TO REDDIT SHARE TO FACEBOOK WALLPAPER