@PolyMars
  @PolyMars
PolyMars | Learning SDL2 in 48 Hours - GMTK Game Jam 2020 @PolyMars | Uploaded July 2020 | Updated October 2024, 3 hours ago.
I used the 2020 GMTK Game Jam as an opportunity to try to learn how to use C++ with SDL2, a low level audio, input, and graphics library that you've probably heard of. In 2 days I was able to put together a simple game, and I learned a lot along the way!

Check out Cursor Custodian here: polymars.itch.io/cursor-custodian
→ Source code: github.com/PolyMarsDev/Cursor-Custodian
Twitter: twitter.com/PolyMarsYT

---Chapters---

0:00 Intro
1:03 Preparations
2:06 First Prototype
3:03 i am addicted
3:20 Prototype Code Explanation
4:15 Player Art and Animations
5:17 Adding Gameplay
7:18 Finishing Up and Submitting
7:29 oops
8:03 Conclusion

---Resources/libraries used---

C++/SDL2 RPG Platformer Tutorial for Beginners Part 1 | Setting up SDL2 on Windows - codergopher
youtube.com/watch?v=KsG6dJlLBDw

Emscripten - emscripten.org

SDL2 - libsdl.org

---Music---

"Wallpaper" - Kevin Macleod (http://incompetech.com)
"Moon Base" - Evan King (youtube.com/watch?v=orooE4jp1ak)
"Getting it Done" - Kevin Macleod (http://incompetech.com)
"Biscuits" - Evan King (youtube.com/watch?v=OMHEdnG_cC8)
"Alpha Channels" - Evan King (youtube.com/watch?v=T-Dftd-g9Ms)
"Sneaky Snitch" - Kevin Macleod (http://incompetech.com)

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Learning SDL2 in 48 Hours - GMTK Game Jam 2020 @PolyMars

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