Uploaded June 2020 | Updated September 2026, 1 week ago
WR IS STILL 4 PORTALS AS OF THE DAY OF UPLOAD. This is just an example of how packet loss can be used.
Abusing my faulty connection, I could achieve packet loss, allowing me to clip through brushes. On Lasers, it's actually needed twice, once while boosting to get oob (I haven't been able to achieve it without boosting, hence the 2 portals required), and once to clip back inbounds (it's not shooting portal that clips me, it's standing close enough to the dropper entity hitbox, which "unstucks me")
No commands were used, even if it looks like it. So far only 1 other person has ever gotten packet loss.
More information about the Packet Loss, check the description of this video youtube.com/watch?v=tlPMxQRFx4s
Demo: drive.google.com/file/d/1LNWFHmXpO_3Kb9Jr8ZwwMiJkNs9ZoamK/view?usp=sharing
WR IS STILL 4 PORTALS AS OF THE DAY OF UPLOAD. This is just an example of how packet loss can be used.
Abusing my faulty connection, I could achieve packet loss, allowing me to clip through brushes. On Lasers, it's actually needed twice, once while boosting to get oob (I haven't been able to achieve it without boosting, hence the 2 portals required), and once to clip back inbounds (it's not shooting portal that clips me, it's standing close enough to the dropper entity hitbox, which "unstucks me")
No commands were used, even if it looks like it. So far only 1 other person has ever gotten packet loss.
More information about the Packet Loss, check the description of this video youtube.com/watch?v=tlPMxQRFx4s
Demo: drive.google.com/file/d/1LNWFHmXpO_3Kb9Jr8ZwwMiJkNs9ZoamK/view?usp=sharing










