Uploaded July 2012 | Updated September 2026, 2 weeks ago
I originally wasn't going to post any other extensions to this things music, but I felt... eh, why not. This tune, I find myself humming or whistling to it a lot more often than one might care to admit. It's just amazing. Hell, the entire OST is just magical.
I originally wasn't going to post any other extensions to this things music, but I felt... eh, why not. This tune, I find myself humming or whistling to it a lot more often than one might care to admit. It's just amazing. Hell, the entire OST is just magical.
![I Think I Like This Guy [ Overwatch PotG ]
Quite literally the first game I played with him, and it was, predictably, a blast.
Now if only you could get rid of the Main Menu chat without also blanking out the goddamn Kill Feed... I Think I Like This Guy [ Overwatch PotG ]](https://i.ytimg.com/vi/Z8uEoFu7CFk/mqdefault.jpg)
![Victory Through Inferior Firepower [ FTL - MantisA Boss Fight, 1 Weapon Power ]
Who needs weapons when you have an army of wild Scyther to play with? Victory Through Inferior Firepower [ FTL - MantisA Boss Fight, 1 Weapon Power ]](https://i.ytimg.com/vi/ZE3ROvrzvzA/mqdefault.jpg)
![CoZ: 036 - Microwaved Leftovers, Worms Edition #3 [ Worms Reloaded, Clips, w/ gamercal101 ]
Ill put something in here later. Maybe. CoZ: 036 - Microwaved Leftovers, Worms Edition #3 [ Worms Reloaded, Clips, w/ gamercal101 ]](https://i.ytimg.com/vi/ZvPr3zDuxOU/mqdefault.jpg)

![The Victory Lap [ Hyperspace Dogfights - Hard Boss Rush + True DMZ, and Control ]
With this, the endgame of this game of games is defeated. And your final reward for doing so is by far one of the best rewards a game like this could possibly have. The Victory Lap [ Hyperspace Dogfights - Hard Boss Rush + True DMZ, and Control ]](https://i.ytimg.com/vi/_lslviz8_9Q/mqdefault.jpg)


![A Truly Pawful Performance [ Hyperspace Dogfights - First Win w/ The Paw MkI ]
A Jet that truly felt RNG-cursed in my hands finally gets the W after almost 20 attempts. A Truly Pawful Performance [ Hyperspace Dogfights - First Win w/ The Paw MkI ]](https://i.ytimg.com/vi/bRUj8mAi72g/mqdefault.jpg)
![CoZ: 031 - Subconscious Scuffling [Worms Reloaded, w/ gamercal101]
...From all the unevenness of the framerate it looks like Ill need to find something else to record this. Despite my rigs newfound firepower it somehow cant handle recording this of all things. CoZ: 031 - Subconscious Scuffling [Worms Reloaded, w/ gamercal101]](https://i.ytimg.com/vi/bZWFmNymo90/mqdefault.jpg)

![Playtesting Not Included [ CarX Time Trail: Navaro Base A, Forwards]
Of my runthrough of all the non-DLC tracks in this thing... the Gold targets for nearly all of them make no sense. They either have an overhead of at least 20 seconds or more, or in the case of the Touge track and this one, are absolutely absurd.
But while the Touge one had no means of cheesing the checkpoints, this one... well, not only is it possible, but the Targets are so absurd that its absolutely required that you do them. And that goes for the Reverse variant too, although mercifully that ones a lot more obvious as to where youre meant to cut. This track... you have multiple ones to work out, and theyre all ludicrously precise.
Because its a Replay, no HUD to show, sadly. But basically, no visual indicator of where the next Checkpoint is outside of a line on the Minimap, which is so massively zoomed in that you often wont see it at all until youre really close (and probably going at way too fast a speed for the corner that only just appeared on it). No racing line, either. Playtesting Not Included [ CarX Time Trail: Navaro Base A, Forwards]](https://i.ytimg.com/vi/cLLnngV_6CY/mqdefault.jpg)