Uploaded August 2022 | Updated September 2026, 2 weeks ago
Of my runthrough of all the non-DLC tracks in this thing... the Gold targets for nearly all of them make no sense. They either have an overhead of at least 20 seconds or more, or in the case of the Touge track and this one, are absolutely absurd.
But while the Touge one had no means of cheesing the checkpoints, this one... well, not only is it possible, but the Targets are so absurd that it's absolutely required that you do them. And that goes for the Reverse variant too, although mercifully that one's a lot more obvious as to where you're meant to cut. This track... you have multiple ones to work out, and they're all ludicrously precise.
Because it's a Replay, no HUD to show, sadly. But basically, no visual indicator of where the next Checkpoint is outside of a line on the Minimap, which is so massively zoomed in that you often won't see it at all until you're really close (and probably going at way too fast a speed for the corner that only just appeared on it). No racing line, either.
Of my runthrough of all the non-DLC tracks in this thing... the Gold targets for nearly all of them make no sense. They either have an overhead of at least 20 seconds or more, or in the case of the Touge track and this one, are absolutely absurd.
But while the Touge one had no means of cheesing the checkpoints, this one... well, not only is it possible, but the Targets are so absurd that it's absolutely required that you do them. And that goes for the Reverse variant too, although mercifully that one's a lot more obvious as to where you're meant to cut. This track... you have multiple ones to work out, and they're all ludicrously precise.
Because it's a Replay, no HUD to show, sadly. But basically, no visual indicator of where the next Checkpoint is outside of a line on the Minimap, which is so massively zoomed in that you often won't see it at all until you're really close (and probably going at way too fast a speed for the corner that only just appeared on it). No racing line, either.
![Breaking Battles [ South Park TSoT Final Battle, Mage, Hardcore Difficulty ]
This thing was a ride unlike any other. A hilariously breakable ride, but a ride nonetheless. Breaking Battles [ South Park TSoT Final Battle, Mage, Hardcore Difficulty ]](https://i.ytimg.com/vi/cLNQZZFT2oQ/mqdefault.jpg)

![The Maiden Battle of the British [ Pokémon X Single Battle, OU? Tier ]
ShakyCam is brought to you in partnership with iPad mini and a fecking cold Decemberween. The Maiden Battle of the British [ Pokémon X Single Battle, OU? Tier ]](https://i.ytimg.com/vi/cifjbybhiys/mqdefault.jpg)







![CoZ: 049 - Slow Blading [ BO2 TDM on Meltdown, Knife-Only (mainly), Solo ]
Never bring a knife to a gunfight. So bring the gunfight to the knife. CoZ: 049 - Slow Blading [ BO2 TDM on Meltdown, Knife-Only (mainly), Solo ]](https://i.ytimg.com/vi/g3WtxNROjtE/mqdefault.jpg)