Uploaded September 2021 | Updated September 2026, 1 week ago
This is a technical update, it shows how i've efficiently used chip ram for organising the sprites as to provide a variation of different heads to the Grippers in the game.
This is a technical update, it shows how i've efficiently used chip ram for organising the sprites as to provide a variation of different heads to the Grippers in the game.
![Shinobi Performance Test | Amiga A1200 [Stock]
Shinobi Performance Test | Amiga A1200 [Stock] Shinobi Performance Test | Amiga A1200 [Stock]](https://i.ytimg.com/vi/ki6fPrC4spc/mqdefault.jpg)



![Xenon 2 - [Update #12] Unofficially developed for AGA Amigas
Xenon 2 - [Update #12] Unofficially developed for AGA Amigas Xenon 2 - [Update #12] Unofficially developed for AGA Amigas](https://i.ytimg.com/vi/oKEbhDR1FEs/mqdefault.jpg)




![Xenon 2 Recoded - [Update 15]
Intro nearly there. A couple of redraw bugs to sort due to screen buffering.
I think Ill take a break now. Xenon 2 Recoded - [Update 15]](https://i.ytimg.com/vi/sWS0d1CJxfo/mqdefault.jpg)
