Uploaded September 2021 | Updated September 2026, 1 week ago
Here I'm showing the engine is able to place different heads on the Gripper sprites, I've put in a small enemy spawn engine for now. Collisions have also been worked on but there is still issues that need to be tweaked.
You'll also see the end of stage boss makes an appearance but I have not coded the Sprite/AI handler for it yet.
Here I'm showing the engine is able to place different heads on the Gripper sprites, I've put in a small enemy spawn engine for now. Collisions have also been worked on but there is still issues that need to be tweaked.
You'll also see the end of stage boss makes an appearance but I have not coded the Sprite/AI handler for it yet.
![Xenon 2 - [Update #12] Unofficially developed for AGA Amigas
Xenon 2 - [Update #12] Unofficially developed for AGA Amigas Xenon 2 - [Update #12] Unofficially developed for AGA Amigas](https://i.ytimg.com/vi/oKEbhDR1FEs/mqdefault.jpg)




![Xenon 2 Recoded - [Update 15]
Intro nearly there. A couple of redraw bugs to sort due to screen buffering.
I think Ill take a break now. Xenon 2 Recoded - [Update 15]](https://i.ytimg.com/vi/sWS0d1CJxfo/mqdefault.jpg)

![Xenon Recoded - [Update #9] Unofficially developed for AGA Amigas
Xenon Recoded - [Update #9] Unofficially developed for AGA Amigas Xenon Recoded - [Update #9] Unofficially developed for AGA Amigas](https://i.ytimg.com/vi/uu45YvP1d0M/mqdefault.jpg)


