Uploaded May 2014 | Updated September 2026, 1 week ago
Kirby's Adventure (星のカービィ 夢の泉の物語 Hoshi no Kābī: Yume no Izumi no Monogatari?, lit. "Kirby of the Stars: The Story of the Fountain of Dreams") is a platforming video game developed by HAL Laboratory and published by Nintendo for the Nintendo Entertainment System video game console. It was first released 23 March 1993 in Japan, and was later released in North America on May 1, 1993, and in Europe on 1 December 1993.
Kirby's Adventure was the second and last game to use Kirby's original design, albeit in color (the first to use the design was Kirby's Dream Land).
Kirby's Adventure is the only Nintendo Entertainment System Kirby video game, and is the second game in the Kirby series, following his debut on the Game Boy in Kirby's Dream Land. It is also the first Kirby game on a home console, to be in color, and to have a save feature. It also features the first appearance of the popular character Meta Knight. A remake of the game for the Game Boy Advance, titled Kirby: Nightmare in Dream Land, was released in 2002.
The original version has been released on the Virtual Console in North America on February 12, 2007, in Europe on 16 February 2007, and in Japan on 27 February 2007. It was also one of the 12 "Masterpieces" (demos of famous Nintendo games) provided in Super Smash Bros. Brawl. A 3D Classics version was released for the Nintendo 3DS eShop in November 2011[1] and a Virtual Console version for the Wii U was released in April 2013.
Kirby's Adventure (星のカービィ 夢の泉の物語 Hoshi no Kābī: Yume no Izumi no Monogatari?, lit. "Kirby of the Stars: The Story of the Fountain of Dreams") is a platforming video game developed by HAL Laboratory and published by Nintendo for the Nintendo Entertainment System video game console. It was first released 23 March 1993 in Japan, and was later released in North America on May 1, 1993, and in Europe on 1 December 1993.
Kirby's Adventure was the second and last game to use Kirby's original design, albeit in color (the first to use the design was Kirby's Dream Land).
Kirby's Adventure is the only Nintendo Entertainment System Kirby video game, and is the second game in the Kirby series, following his debut on the Game Boy in Kirby's Dream Land. It is also the first Kirby game on a home console, to be in color, and to have a save feature. It also features the first appearance of the popular character Meta Knight. A remake of the game for the Game Boy Advance, titled Kirby: Nightmare in Dream Land, was released in 2002.
The original version has been released on the Virtual Console in North America on February 12, 2007, in Europe on 16 February 2007, and in Japan on 27 February 2007. It was also one of the 12 "Masterpieces" (demos of famous Nintendo games) provided in Super Smash Bros. Brawl. A 3D Classics version was released for the Nintendo 3DS eShop in November 2011[1] and a Virtual Console version for the Wii U was released in April 2013.
![Blood & Magic (1996) Redfangs Ending
Redfangs ending for the Harvest of Horrors campaign.
Blood & Magic is a computer game released by Interplay in 1996. It was the first real-time strategy game to use the Dungeons & Dragons license.
The basic units of the game are the Basal Golems, which are created at the Bloodforge. They provide mana for the production of new units and can be turned into buildings or monsters. When four are placed on a foundation, they may transform into a mystical site dedicated to the kind of magic the players choosing. Placing a Basal Golem adjacent to a friendly mystical site will allow them to change into a different creature, based on the type of mystical site. The player automatically is only able to use the weakest transformation, and can unlock more by researching. Researching costs experience, which is gained by creating or transforming Basal Golems, creating or destroying structures, casting spells and slaying enemies.
While this approach is original compared to the usual Dune-like system where the player had to harvest or mine resources, it brings its own set of problems. There are no limits on Basal Golem and almost no limits mana production (the only one being that a player can not have more than 300 mana at one time) and the stationary Golems are much easier to protect than moving harvesting units meaning that unhindered exponential growth can easily occur. Also, not having to protect supply routes means less opportunities for strategic thinking, as does the lack of any defensive structures (with the exception of passive walls).
The most egregious deviation from normal RTS gameplay is the extreme micromanagement required for the collection of the games resources.[1] The golems charge mana individually, and collecting the mana requires a continuous cycle of selecting individual golems and clicking a transfer button (or, alternatively, the right mouse button). Golems will eventually transfer mana on their own if they reach their maximum capacity and are left unattended for a long period of time, but this severely impacts their efficiency.
The games pacing is similar to that of vintage RTS games like Dune 2 and Warcraft: Orcs & Humans. By comparison, the gameplay is very slow compared to Warcraft 2 which came out the year prior.
The game single player game consists of five regular campaigns of increasing difficulty followed by a world conquest (a long campaign during which the player conquers all 15 maps and then challenges the gods themselves). In all regular campaigns the player can choose one of two sides of conflict. To unlock the next campaign, the player has to finish the current campaign at least once. The storylines of all campaigns are typical fantasy tales (without any explicit AD&D references), although each campaign has its own take on the genre. The stories are told between battles by a narrator voice (often in verse) and illustrated by gradually uncovered pictures.
(From Wikipedia) Blood & Magic (1996) Redfangs Ending](https://i.ytimg.com/vi/h281jjtCAVs/mqdefault.jpg)
![True Lies (1994) [SNES]
True Lies is a top-view action shooting game based on the 1994 film of the same title that was developed by Beam Software and published by Acclaim and LJN. Four different versions of the game were released for the Super Nintendo Entertainment System, Sega Mega Drive/Genesis, Sega Game Gear, and the Game Boy. The home versions and portable versions were drastically different from each other, but featured similar play mechanics. True Lies (1994) [SNES]](https://i.ytimg.com/vi/hHY6RBvUG5o/mqdefault.jpg)

![Ranma Ni Bun no Ichi (1990) [PCE-CD]
Ranma Ni Bun no Ichi (1990) [PCE-CD] Ranma Ni Bun no Ichi (1990) [PCE-CD]](https://i.ytimg.com/vi/iAhLv-R2HPY/mqdefault.jpg)
![Dragon Ball Z: The Legacy of Goku 2 (2003) Ending [GBA]
Dragon Ball Z: The Legacy of Goku II was released on June 17, 2003. The plot of the game picks up where The Legacy of Goku left off, and continues until the end of the Cell Games Saga when Gohan defeats the evil android Cell. The game introduced several new concepts to the series. The first was transformations, which allowed characters to become temporarily stronger, at the cost of slowly draining their energy. It also introduced the scouter, which allowed players to look up the stats of other characters in the game, as well as basic information about them. The game also introduced charged melee attacks, which allowed characters to unleash a powerful physical strike after a short charging period. The game also allowed characters to further supplement their stats with capsules that were scattered around the game world. Despite being titled The Legacy of Goku this game featured the most limited play as the character Goku.
Due to the games success, a second version was released titled Dragon Ball Z: The Legacy of Goku II International exclusive to Japan on July 23, 2004. In this version all characters were given new profile images and their names were reverted to their original Japanese. However, Mister Satan still retains his English name Hercule on the front of his parade float. Dragon Ball Z: The Legacy of Goku 2 (2003) Ending [GBA]](https://i.ytimg.com/vi/iG0Tq-Xq_AY/mqdefault.jpg)
![Winds of Thunder (1993) [PCE-CD]
Lords of Thunder, known as Winds of Thunder (ウィンズ オブ サンダー?)[1] in Japan, is a shoot em up by Hudson Soft and Red Entertainment for the TurboDuo which was released in 1993.[4] It was ported to the Sega Mega-CD in 1995.[5] It was released on the Virtual Console on February 7, 2008 in PAL regions, February 11, 2008 in North America and in Japan on June 10, 2008. It is the unofficial follow-up to Gate of Thunder. The game is notable for its heavy metal soundtrack. Winds of Thunder (1993) [PCE-CD]](https://i.ytimg.com/vi/iq1EPUn4SOo/mqdefault.jpg)
![Valis II (1992) Ending [PCE-CD]
Valis II (ヴァリスⅡ Varisu Tsū?), which had a remake done with super deformed characters and released as SD Valis (SDヴァリス Esudī Varisu?) on the Japanese Sega Mega Drive and Syd of Valis -a translation mistake as SD means super deformed- on the North American Sega Genesis, is the second title in the Mugen Senshi Valis video game series. Like its predecessor, it is an action platformer. Valis II (1992) Ending [PCE-CD]](https://i.ytimg.com/vi/iz25dIkm02s/mqdefault.jpg)

![Heroes Of Might & Magic 5 (2006) Intro [WINDOWS]
Heroes of Might and Magic V (sometimes referred to as Heroes V or HoMM5) is the fifth installment of the Heroes of Might and Magic fantasy turn-based strategy video game series. It was developed by Nival Interactive, under the guidance of franchise-owner Ubisoft. It was released in Europe on May 16 and the United States and Canada on May 24, 2006. Heroes Of Might & Magic 5 (2006) Intro [WINDOWS]](https://i.ytimg.com/vi/jhS58vftfk4/mqdefault.jpg)
![Lords of the Realm 2 - Scroll [MUSIC]
Lords of the Realm II is a computer game published by Sierra Entertainment and developed by Impressions Games. It was first released for the PC on October 31, 1996, and is the second game in the Lords of the Realm series.
The game takes place in a medieval setting, with rulers of several counties warring for the right to be king of the land. Players grow crops, accumulate resources, manufacture weapons, manage armies, build and lay siege to castles, and attempt to conquer their enemies. Lords of the Realm 2 - Scroll [MUSIC]](https://i.ytimg.com/vi/jlxeUZhp2QM/mqdefault.jpg)
