Uploaded August 2026 | Updated September 2026, 3 weeks ago
At first, I considered not recording this video after seeing the title, as we have had Ramped-Up Riders before, but when I read the description, it listed different characters.
How this even and the previous one went was that on different days, certain characters are powered-up, and they each came in sets, the first set was Meta Knight, Bandana Waddle Dee, Chef Kawasaki, and Lololo & Lalala. The second set was Waddle Dee, Cappy, and Scarfy, and the third set was Daroach, Taranza, Susie, and Noir Dedede.
When you use these characters, they gain the advantage when powered-up, when a player uses a character that is not powered-up, this puts them at a disadvantage as they won't be able to catch up to powered-up riders, for example, if you play as Kirby, King Dedede, or Magolor, you won't stand much of a chance when most of the players use the powered-up riders.
Then for the set of characters and the courses, I go with Meta Knight on Shadow Star, this is the combination that I would always go for whenever I use Meta Knight, and the track is Celestial Valley. The next rider is Bandana Waddle Dee, and I go with Wagon Star, and the track is Mount Amberfalls. Then for Chef Kawasaki, I go with the Wheelie Bike, and we get Beanstalk Park for the track, and to finish off the first set is Lololo & Lalala, the machine is Transform Star, as I like to pair them with that machine, and the track is Celestial Valley.
Then onto the second set of characters, for Cappy, I go with the Chariot, I use the Warp Star for Waddle Dee, and for Scarfy, I use the Turbo Star. The tracks that appeared for this set were Checker Knights, Magma Flows, and Fantasy Meadows.
Then for the third set, I go with the Vampire Star for Daroach, the Slick Star for Taranza, Jet Star for Susie, and Rex Wheelie for Noir Dedede. Then for the respective tracks, we get Airtopia Ruins, Mount Amberfalls, Celestial Valley, and Magma Flows, the last three tracks tend to appear very often in online modes for this game.
At first, I considered not recording this video after seeing the title, as we have had Ramped-Up Riders before, but when I read the description, it listed different characters.
How this even and the previous one went was that on different days, certain characters are powered-up, and they each came in sets, the first set was Meta Knight, Bandana Waddle Dee, Chef Kawasaki, and Lololo & Lalala. The second set was Waddle Dee, Cappy, and Scarfy, and the third set was Daroach, Taranza, Susie, and Noir Dedede.
When you use these characters, they gain the advantage when powered-up, when a player uses a character that is not powered-up, this puts them at a disadvantage as they won't be able to catch up to powered-up riders, for example, if you play as Kirby, King Dedede, or Magolor, you won't stand much of a chance when most of the players use the powered-up riders.
Then for the set of characters and the courses, I go with Meta Knight on Shadow Star, this is the combination that I would always go for whenever I use Meta Knight, and the track is Celestial Valley. The next rider is Bandana Waddle Dee, and I go with Wagon Star, and the track is Mount Amberfalls. Then for Chef Kawasaki, I go with the Wheelie Bike, and we get Beanstalk Park for the track, and to finish off the first set is Lololo & Lalala, the machine is Transform Star, as I like to pair them with that machine, and the track is Celestial Valley.
Then onto the second set of characters, for Cappy, I go with the Chariot, I use the Warp Star for Waddle Dee, and for Scarfy, I use the Turbo Star. The tracks that appeared for this set were Checker Knights, Magma Flows, and Fantasy Meadows.
Then for the third set, I go with the Vampire Star for Daroach, the Slick Star for Taranza, Jet Star for Susie, and Rex Wheelie for Noir Dedede. Then for the respective tracks, we get Airtopia Ruins, Mount Amberfalls, Celestial Valley, and Magma Flows, the last three tracks tend to appear very often in online modes for this game.










