Uploaded September 2022 | Updated September 2026, 5 days ago
*TIME STAMPS IN DESCRIPTION*
Welcome to my Summons Guide for Kingdom Hearts Final Mix. Summons are a special type of magic in Kingdom Hearts that lets Sora call upon one of six Disney characters to aid him in battle.
To use a summon magic, you need three party members in battle. Each summon spell can only be used once per battle. You cannot use summon magic while any party member is KO'd. Summoned characters withdraw from battle when they run out of MP (except Tinker Bell). You can also select the "Dismiss" command to dismiss them.
Most of the Summons are initially found in the form of a Summon Gems, special items found throughout the game, which can be brought to The Fairy Godmother in the Magician's Study (Merlin's House in Traverse Town) and she will convert the gems into Summon Spells.
*Timestamps*
*Simba* 0:45
Initially found in the form of the summon gem "Earthshine".
Once you seal The Deep Jungle's Keyhole, the story takes you back to Traverse Town and If you have sealed Traverse Towns Keyhole then you will have already learnt Simba.
The Earthshine is given to you by Leon in Traverse Town's Secret Waterway after speaking to him twice. After, go speak to Cid in the Accessory Shop and he will will ask you to deliver the Old Book to Merlin. Merlin is inside the Mystical House, located behind the door with the fire symbol in Traverse Town's 3rd District. Cast Fire on the door to open it, make your way across the water by jumping on the rocks and then enter the house through the opening on the left hand side to bring you to the Empty Room. Once entering, a cutscene will trigger and by the end Merlin will appear and convert the room into the Magician's Study (You can access the Magician's Study before this point in the game so you may have already done this. This room also has a save point so you can easily return here from the gummi ship menu).
Speak to Merlin to deliver the Old Book and then he will direct you to The Fairy Godmother who will convert the Earthshine Summon Gem into our first Summon Spell, Simba. Now we can go collect the other Summon Gems!
*Genie* 5:08
Genie joins the party of his own free will once Agrabah's Keyhole has been sealed.
*Bambi* 5:28
Initially found in the form of the Summon Gem, "Naturespark".
Remember the Old Book we returned to Merlin? Well that book gives us access to the 100 Acre Woods world. We unlock all the areas of the 100-Acre Woods by collecting Torn Pages (Check out my Torn Pages guide for locations). Each area has a mini-game which must be completed in order to gain access to the next area. After returning the 1st Torn Page we get access to the Honey tree area. Once the mini-game at the Honey tree has been completed, the Torn Page will turn into Naturespark (If you need help or more detail, check out my Mini-games guide).
Now, the Old Book is in the Magician's Study, which of course is where we find The Fairy Godmother as well, so after exiting the 100- Acre Woods, we can immediately convert the Naturespark into our next Summon Spell, Bambi.
*Dumbo* 6:38
Initially found in the form of the Summon Gem, "Watergleam".
After Defeating the Parasite Cage in Monstro for the 1st time, the water level will lower in Monstro's Mouth and the chest on Geppetto's Ship beside the fish bowl will now open to give us the shared ability High Jump. Equip High Jump by pausing, going to abilities, shared and then equip. Now dive of the ship towards Monstro's teeth and swim up to the piece of wood (It may or not have a Blue Trinity on it depending on if you have activated it already or not) which is accessible now that the water levels have lowered. Use high jump to make your way to the uppermost platform a top the large pile of wood. Up here is a chest and inside is Watergleam, our next Summon Gem.
Take the Watergleam to The Fairy Godmother to learn Summon Spell, Dumbo.
*Tinker Bell* 7:38
Just like Genie, Tinker Bell voluntarily joins the party once we seal Neverland's Keyhole.
*Mushu* 7:56
Initially found in the form of the Summon Gem, "Fireglow".
Once we defeat Maleficent's Dragon form in Hollow Bastion, she will drop Fireglow. Take this Summon Gem to The Fairy Godmother and she will turn it into our final Summon Spell, Mushu.
Once all Summon Gems are converted into Summon Spells The Fairy Godmother will reward us with the Lord Fortune Staff for Donald.
*Helpful Links*
Torn Pages Guide: youtube.com/watch?v=BlFe-ZesXs4
Mini-Games Guide: youtube.com/watch?v=9JEJUAn-oS4
Intro & Outro Music: "Always on My Mind (Final Mix Version)"- KH OST
Congratulations you have now learnt all Summons in Kingdom Hearts Final Mix.
-ShadyRiku
*TIME STAMPS IN DESCRIPTION*
Welcome to my Summons Guide for Kingdom Hearts Final Mix. Summons are a special type of magic in Kingdom Hearts that lets Sora call upon one of six Disney characters to aid him in battle.
To use a summon magic, you need three party members in battle. Each summon spell can only be used once per battle. You cannot use summon magic while any party member is KO'd. Summoned characters withdraw from battle when they run out of MP (except Tinker Bell). You can also select the "Dismiss" command to dismiss them.
Most of the Summons are initially found in the form of a Summon Gems, special items found throughout the game, which can be brought to The Fairy Godmother in the Magician's Study (Merlin's House in Traverse Town) and she will convert the gems into Summon Spells.
*Timestamps*
*Simba* 0:45
Initially found in the form of the summon gem "Earthshine".
Once you seal The Deep Jungle's Keyhole, the story takes you back to Traverse Town and If you have sealed Traverse Towns Keyhole then you will have already learnt Simba.
The Earthshine is given to you by Leon in Traverse Town's Secret Waterway after speaking to him twice. After, go speak to Cid in the Accessory Shop and he will will ask you to deliver the Old Book to Merlin. Merlin is inside the Mystical House, located behind the door with the fire symbol in Traverse Town's 3rd District. Cast Fire on the door to open it, make your way across the water by jumping on the rocks and then enter the house through the opening on the left hand side to bring you to the Empty Room. Once entering, a cutscene will trigger and by the end Merlin will appear and convert the room into the Magician's Study (You can access the Magician's Study before this point in the game so you may have already done this. This room also has a save point so you can easily return here from the gummi ship menu).
Speak to Merlin to deliver the Old Book and then he will direct you to The Fairy Godmother who will convert the Earthshine Summon Gem into our first Summon Spell, Simba. Now we can go collect the other Summon Gems!
*Genie* 5:08
Genie joins the party of his own free will once Agrabah's Keyhole has been sealed.
*Bambi* 5:28
Initially found in the form of the Summon Gem, "Naturespark".
Remember the Old Book we returned to Merlin? Well that book gives us access to the 100 Acre Woods world. We unlock all the areas of the 100-Acre Woods by collecting Torn Pages (Check out my Torn Pages guide for locations). Each area has a mini-game which must be completed in order to gain access to the next area. After returning the 1st Torn Page we get access to the Honey tree area. Once the mini-game at the Honey tree has been completed, the Torn Page will turn into Naturespark (If you need help or more detail, check out my Mini-games guide).
Now, the Old Book is in the Magician's Study, which of course is where we find The Fairy Godmother as well, so after exiting the 100- Acre Woods, we can immediately convert the Naturespark into our next Summon Spell, Bambi.
*Dumbo* 6:38
Initially found in the form of the Summon Gem, "Watergleam".
After Defeating the Parasite Cage in Monstro for the 1st time, the water level will lower in Monstro's Mouth and the chest on Geppetto's Ship beside the fish bowl will now open to give us the shared ability High Jump. Equip High Jump by pausing, going to abilities, shared and then equip. Now dive of the ship towards Monstro's teeth and swim up to the piece of wood (It may or not have a Blue Trinity on it depending on if you have activated it already or not) which is accessible now that the water levels have lowered. Use high jump to make your way to the uppermost platform a top the large pile of wood. Up here is a chest and inside is Watergleam, our next Summon Gem.
Take the Watergleam to The Fairy Godmother to learn Summon Spell, Dumbo.
*Tinker Bell* 7:38
Just like Genie, Tinker Bell voluntarily joins the party once we seal Neverland's Keyhole.
*Mushu* 7:56
Initially found in the form of the Summon Gem, "Fireglow".
Once we defeat Maleficent's Dragon form in Hollow Bastion, she will drop Fireglow. Take this Summon Gem to The Fairy Godmother and she will turn it into our final Summon Spell, Mushu.
Once all Summon Gems are converted into Summon Spells The Fairy Godmother will reward us with the Lord Fortune Staff for Donald.
*Helpful Links*
Torn Pages Guide: youtube.com/watch?v=BlFe-ZesXs4
Mini-Games Guide: youtube.com/watch?v=9JEJUAn-oS4
Intro & Outro Music: "Always on My Mind (Final Mix Version)"- KH OST
Congratulations you have now learnt all Summons in Kingdom Hearts Final Mix.
-ShadyRiku






![Kingdom Hearts Final Mix: Gummi Ship Guide- Traverse Town
*TIME STAMPS IN DESCRIPTION*
Welcome to my Gummi ship guide for Kingdom Hearts Final Mix. This is a new series that Im starting because there are currently no organised guides for Gummi Ship Missions and I thought that YouTube was in need of one. I am organising this series per world and each episode will be coming out weekly alongside my main guide. Any important Gummis and time stamps are listed down here in the description.
Traverse Town Mission List:
MISSION 1:★ (0:56)
[Obtain a score of 80 or higher.]
GUMMIS NEEDED: None
MISSION 2:★★ (2:13)
[Set off from Olympus Coliseum and collect 30 or more shield blocks.]
GUMMIS NEEDED: None
MISSION 3:★★★★★ (3:43)
[Set off from Hollow Bastion and get a 0 score while taking no damage. Use of Shield-G and Shield2-G is prohibited.]
GUMMIS NEEDED: Transform Gummi
LOCATION: After you obtain the Navi-G pieces from Neverland and Halloween Town, speak to Cid in Traverse Town and you will receive the Transform-G.
Gummi Ship Guide series: https://www.youtube.com/playlist?list=PLApeM-0HQAHn6EKyzB3GdDZpfTTw0Tk3C Kingdom Hearts Final Mix: Gummi Ship Guide- Traverse Town](https://i.ytimg.com/vi/zPVmL7QqtfM/mqdefault.jpg)
