Killed Until Dead (Commodore 64): Stopping Murders By Midnight - Beyond The Scanlines #125 @BeyondTheScanlines
Killed Until Dead (Commodore 64): Stopping Murders By Midnight - Beyond The Scanlines #125  @BeyondTheScanlines
Uploaded August 2025 | Updated September 2026, 5 days ago
Mystery games tend to scratch those instincts for puzzle-solving and crime busting. But what happens when instead of a whodunnit, you get a whowilldoit? That's what Artech Digital asked with Killed Until Dead, their 1986 murder mystery adventure.

I primarily check out the original Commodore 64 version in this episode, but do spent a little time with two of its conversions - to the Apple II (as handled by Distinctive Software), and the ZX Spectrum (done by Canvas), all captured off original hardware.

Thanks for watching!

Beyond The Scanlines is a series of explorations of *interesting* games (old and new) for classic home computer and console systems.

● Series Playlist: youtube.com/playlist?list=PLZAgJhaPWsQJpvpcqCxgDtI420aKxsUnI
● New Episodes Mailing list: eepurl.com/hnpZhX
● Discord: discord.gg/dypVTqYd3p
● Streams: twitch.tv/hellfire64
● Ko-fi: ko-fi.com/beyondthescanlines
● Patreon: patreon.com/robc

Chapters:
00:00 Intro
00:54 Setting the Scene
02:00 Starting the Investigation
03:22 Undertaking Surveillance & Reviewing Notes
06:44 Pressuring Suspects
09:11 Making Accusations and Busting Cases
10:55 Other Versions (Apple II & ZX Spectrum)
15:47 Final Thoughts & Outro
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Beyond The Scanlines |

Killed Until Dead (Commodore 64): Stopping Murders By Midnight - Beyond The Scanlines #125

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