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Shot97 | Jumpman - Commodore 64 - Gaming Memories and Review @Shot97 | Uploaded December 2022 | Updated October 2024, 4 hours ago.
Taking arcade platformers to the next level with 30 levels, each with their own unique twist along with an added bullet hell and puzzle element. You wouldn't find it in the arcades next to Donkey Kong, as Jumpman was among the first to prove that you didn't have to settle for substandard ports or cheap clones at home. Upon completing those 30 (33 in a sense) well crafted levels you were then rewarded with a cutscene and a highscore which saved to disk, you have won a game.

It didn't simply start the game over with ever increasing speed until you died, you could actually win this one! Jumpman took a leap forward and in this review we'll go over not only my thoughts, but others from back in the day via extensive magazine research. We'll also get a little personal as we take on my father and uncle in a high score challenge spanning nearly 40 years!

- All footage shot using real hardware (C64 and DOS) along with CRT monitors, shown in their designed 4:3 aspect ratio in NTSC mode.

- A special thanks to Songstryss for inspiring me to review my first C64 game, she's fantastic: youtube.com/user/Songstryss

My written review for Jumpman: shot97retro.blogspot.com/2022/12/Jumpman.html

Written reviews: Shot97Retro.blogspot.com

Follow me on Twitter: twitter.com/Shot97Retro

All videos/writings in alphabetical order: goo.gl/9VRs9g
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00:00 - Introduction
01:36 - Game start/Reading from manual
02:28 - Thoughts on story
03:12 - Better at home than the arcades
04:14 - Review from Run magazine
06:02 - Jumpman JR
06:23 - The levels change things up/Easy mode defeated
07:26 - Father and uncle high scores/Starting medium difficulty
07:55 - Review from Compute magazine
08:56 - Miner2049er/Graphics
10:13 - Comparison with PC Booter version
12:11 - Comparison with Atari 800 version
12:50 - Great animation/Game getting much harder/Medium difficulty won
14:07 - Compute's Gazette sales/Starting hard difficulty
14:39 - Review from Info 64 magazine (1st issue)
15:40 - Bullet Hell/Skill and luck needed
16:15 - Death compilation
17:43 - History from Info magazine/Invisible level/Release via CGW
19:21 - Painfully difficult at times
21:13 - CGW "review" and terribly aged thoughts on C64
23:48 - CGW readers/History from Commodore magazine/Defeating hard difficulty
24:28 - Grand loop start
25:01 - Beating my father's high score
26:13 - Nostalgic review from Commodore Magazine/Golden Floppy from Computer Games/KPower
27:04 - ST.Game most popular programs 1983/Britain's Your64 review (1st issue)/Winning Grand Loop
28:33 - Final thoughts
29:22 - NSlate
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Written reviews: Shot97Retro.blogspot.com

Follow me on Twitter: twitter.com/Shot97Retro

All videos/writings in alphabetical order: goo.gl/9VRs9g

Gaming Memories And Review Season 8 Playlist: youtube.com/playlist?list=PL_W3r-eAOdMwSpFkZXCxTve2QbanYyoDm

Gaming Memories And Review Season 7 Playlist: youtube.com/playlist?list=PL_W3r-eAOdMzaiUMMf8uZIzFmOGoCG1le

Gaming Memories And Review Seasons 6-8 Playlists: youtube.com/c/Shot97/playlists?view=50&shelf_id=5

Gaming Memories And Review Seasons 1-5 Playlists: youtube.com/c/Shot97/playlists?view=50&sort=dd&shelf_id=6

#Jumpman #C64 #Commodore64

Gaming Memories And Review - Ep. 8x5, Jumpman, Commodore 64
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Jumpman - Commodore 64 - Gaming Memories and Review @Shot97

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