Uploaded November 2021 | Updated September 2026, 3 weeks ago
Walkthrough notes:
*Cutscenes and long travels will be skipped.
*Missions where playing as Daxter is impossible will be skipped (since they can only be completed with Jak).
*Cheats will be used when there is no other choice (for example high jumps).
*Cheats will be used (like healing) at very difficult parts to preserve my sanity.
*Many things (enemies, dark eco droplets, communicator, etc...) behave weirdly when the player is Daxter. They will target the last position where Daxter jumped or attacked. I can do nothing about this, most actors were never meant to interact with Daxter. I will try to handle this issue in a funny way.
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► Donate: ko-fi.com/luminarlight
► Discord: discord.me/LightCathedral
► Twitter: twitter.com/Luminar_Light
► Jak and Daxter Technical Wiki: jadtech.miraheze.org
► My website: luminarlight.github.io
Walkthrough notes:
*Cutscenes and long travels will be skipped.
*Missions where playing as Daxter is impossible will be skipped (since they can only be completed with Jak).
*Cheats will be used when there is no other choice (for example high jumps).
*Cheats will be used (like healing) at very difficult parts to preserve my sanity.
*Many things (enemies, dark eco droplets, communicator, etc...) behave weirdly when the player is Daxter. They will target the last position where Daxter jumped or attacked. I can do nothing about this, most actors were never meant to interact with Daxter. I will try to handle this issue in a funny way.
----------------------
► Donate: ko-fi.com/luminarlight
► Discord: discord.me/LightCathedral
► Twitter: twitter.com/Luminar_Light
► Jak and Daxter Technical Wiki: jadtech.miraheze.org
► My website: luminarlight.github.io
![Jak TPL Beta Differences: Part 2 - Second Hub (September 2001 Preview)
The differences in the second hub are mostly minor, but more numerous than in the first hub. And we can finally see some bigger differences as well.
This is part of a series of videos showing the differences of the Jak and Daxter: The Precursor Legacy (September 2001 Preview) version of the game. There are too many differences, especially in the later parts of the game, so I have decided to show the differences in multiple videos.
The build felt wrong in 16:9, so I have decided to keep the game in 4:3 aspect ratio. But instead of stretching it, I decided to add a sidebar where I can write the difference that is currently being presented. I hope it looks cool.
The Cutting Room Floor article: [will be published after the build is public, TCRF rules make this necessary - but a nice article is ready for TCRF already]
Hidden Palace (download): [link will be added once the build is released]
Please keep in mind that some parts of this video were edited/made over two years ago. If you see some minor editing inconsistencies or mistakes, this is probably the reason.
00:00 Intro
00:36 Rock Village
05:45 Precursor Basin
07:55 Lost Precursor City
10:40 Boggy Swamp
15:32 Mountain Pass
21:14 Outro
#jakanddaxter
#beta
#differences
► Donate: https://ko-fi.com/luminarlight
► Discord: https://discord.me/LightCathedral
► Twitter: https://twitter.com/Luminar_Light
► Jak and Daxter Technical Wiki: https://jadtech.miraheze.org/
► My website: https://luminarlight.github.io/ Jak TPL Beta Differences: Part 2 - Second Hub (September 2001 Preview)](https://i.ytimg.com/vi/vU3BgZpkC4s/mqdefault.jpg)









