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Luminar Light | Paths in Custom Levels! - LLTEST2 OpenGOAL Test Level Showcase @LuminarLight | Uploaded August 2023 | Updated October 2024, 13 hours ago.
I enabled some debug displays to better show what is going on... There are paths now, and a water volume. A lot of actors need paths, so being able to add them is a huge thing. If I make some significant breakthrough in anything, I will make a follow-up video of this test level.

My modelling skills are still questionable, but I am looking into the code, trying to research how actors work, and trying to replicate them in custom levels. The water is possible thanks to Hat Kid, who showed me a kind of workaround that makes it possible to have them in custom levels.

When the custom levels functionality was implemented into OpenGOAL, I created LLTEST, which was technically my first level: youtu.be/Tx_uLWmkVBQ
This was a long time ago, and a lot more things are possible now. I have decided to create LLTEST2, leaving LLTEST in peace.

Possible thanks to OpenGOAL: https://opengoal.dev/

#opengoal
#jakanddaxter
#customlevel

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Paths in Custom Levels! - LLTEST2 OpenGOAL Test Level Showcase @LuminarLight

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