Uploaded February 2020 | Updated September 2026, 2 weeks ago
Little Timmy's mind in 1996 would've exploded if he saw this.
Check out Joseph's Drunk Mario Party video here:
youtube.com/watch?v=eCPVh52aoUU
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Video Music:
The Quick Way - Final Fantasy XIV
Snow Mountain - Super Mario 64
Piranha Plant's Lullaby - Super Mario 64
Super Mario 64 is a 1996 platform video game for the Nintendo 64 and the first in the Super Mario series to feature three-dimensional (3D) gameplay. As Mario, the player explores Princess Peach's castle and must rescue her from Bowser. Super Mario 64 features open-world playability, degrees of freedom through all three axes in space, and relatively large areas which are composed primarily of true 3D polygons as opposed to only two-dimensional (2D) sprites. It emphasizes exploration within vast worlds, which require the player to complete various missions in addition to the occasional linear obstacle courses (as in traditional platform games). It preserves many gameplay elements and characters of earlier Mario games as well as the visual style.
Producer/director and Mario creator Shigeru Miyamoto conceived a 3D Mario game during the production of Star Fox (1993). Super Mario 64's development, handled by Nintendo EAD, lasted approximately three years; one was spent on designing while the next two on direct work. The visuals were created using the Nichimen N-World toolkit and Miyamoto aimed to include more details than earlier games. The score was composed by Koji Kondo. A multiplayer mode featuring Luigi as a playable character was planned but cut. Along with Pilotwings 64, Super Mario 64 was one of the launch games for Nintendo 64. Nintendo released it in Japan on June 23, 1996, and later in North America, Europe, and Australia. A remake, Super Mario 64 DS, was released for the Nintendo DS in 2004, and the original version was re-released for Nintendo's Virtual Console service on the Wii and Wii U in 2006 and 2015, respectively.
Super Mario 64 is acclaimed as one of the greatest video games of all time, and was the first game to receive a perfect score from Edge magazine. Reviewers praised its ambition, visuals, gameplay, and music, although they criticized its unreliable camera system. It is the Nintendo 64's bestseller, with more than eleven million copies sold by 2003. The game left a lasting impression on the field of 3D game design, featuring a dynamic camera system and 360-degree analog control, and established a new archetype for the 3D genre, much as Super Mario Bros. did for 2D side-scrolling platformers. Numerous developers cited Super Mario 64 as an influence on their later games.
(en.wikipedia.org/wiki/Super_Mario_64)
#Mario #JoCat #Nintendo
Little Timmy's mind in 1996 would've exploded if he saw this.
Check out Joseph's Drunk Mario Party video here:
youtube.com/watch?v=eCPVh52aoUU
Click to Subscribe for Occasional Content ► bit.ly/2K30d0A
Follow Our Twitch for Near-Daily Streams ► twitch.tv/whimsyshrimp
Click Here to Join the Official WhimsyShrimp Discord Server ► discord.gg/9zFcy4P
Click here to watch any missed streams (also where the raw footage for our videos go) ► https://www.youtube.com/channel/UCGZw...
WhimsyShrimp is:
Alek/WhimsicalPlushie
Zach/Shrimples
WhimsyShrimp Social Media:
Facebook ► facebook.com/WhimsyShrimp
Twitter ► twitter.com/WhimsyShrimp
Video Music:
The Quick Way - Final Fantasy XIV
Snow Mountain - Super Mario 64
Piranha Plant's Lullaby - Super Mario 64
Super Mario 64 is a 1996 platform video game for the Nintendo 64 and the first in the Super Mario series to feature three-dimensional (3D) gameplay. As Mario, the player explores Princess Peach's castle and must rescue her from Bowser. Super Mario 64 features open-world playability, degrees of freedom through all three axes in space, and relatively large areas which are composed primarily of true 3D polygons as opposed to only two-dimensional (2D) sprites. It emphasizes exploration within vast worlds, which require the player to complete various missions in addition to the occasional linear obstacle courses (as in traditional platform games). It preserves many gameplay elements and characters of earlier Mario games as well as the visual style.
Producer/director and Mario creator Shigeru Miyamoto conceived a 3D Mario game during the production of Star Fox (1993). Super Mario 64's development, handled by Nintendo EAD, lasted approximately three years; one was spent on designing while the next two on direct work. The visuals were created using the Nichimen N-World toolkit and Miyamoto aimed to include more details than earlier games. The score was composed by Koji Kondo. A multiplayer mode featuring Luigi as a playable character was planned but cut. Along with Pilotwings 64, Super Mario 64 was one of the launch games for Nintendo 64. Nintendo released it in Japan on June 23, 1996, and later in North America, Europe, and Australia. A remake, Super Mario 64 DS, was released for the Nintendo DS in 2004, and the original version was re-released for Nintendo's Virtual Console service on the Wii and Wii U in 2006 and 2015, respectively.
Super Mario 64 is acclaimed as one of the greatest video games of all time, and was the first game to receive a perfect score from Edge magazine. Reviewers praised its ambition, visuals, gameplay, and music, although they criticized its unreliable camera system. It is the Nintendo 64's bestseller, with more than eleven million copies sold by 2003. The game left a lasting impression on the field of 3D game design, featuring a dynamic camera system and 360-degree analog control, and established a new archetype for the 3D genre, much as Super Mario Bros. did for 2D side-scrolling platformers. Numerous developers cited Super Mario 64 as an influence on their later games.
(en.wikipedia.org/wiki/Super_Mario_64)
#Mario #JoCat #Nintendo
![Drunk Mario Party 6 - E. Gadd’s Garage | TO GO FURTHER BEYOND! (feat. JoCat)
Dont take off your pants. Please, I beg.
JoCats Wild Animal Racing Video ► https://youtu.be/Fq5ox5yczR4
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Mario Party 6[a] is the sixth installment in the Mario Party series of board game-style party video games by Nintendo and is the third game in the series made for the GameCube and was released in Japan on November 18, 2004; North America on December 6, 2004; in Europe on March 18, 2005; and in Australia on September 15, 2005. It is the first GameCube game to make use of a microphone add-on. Mario Party 6 is followed by Mario Party Advance and Mario Party 7.
#MarioParty #Drunk #Nintendo Drunk Mario Party 6 - E. Gadd’s Garage | TO GO FURTHER BEYOND! (feat. JoCat)](https://i.ytimg.com/vi/w2oO0QpG6BI/mqdefault.jpg)


![LOVE HURTS | Part 8 | Metal Gear Solid: Peace Walker
I THOUGHT WE HAD SOMETHING SPECIAL, BUT IT WAS ALL A LIE!
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WhimsyShrimps Game Description
Metal Gear Solid: Peace Walker is the MGS game that takes place between Metal Gear Solid 3: Snake Eater (or Portable Ops...whatever) and Metal Gear Solid V: Ground Zeroes/Metal Gear Solid V: The Phantom Pain. I know. Confusing, right? Well, sucks to be you, I guess.
Anyways, Snake (the naked one who isnt actually naked) goes to Puerto Rico to get some pictures of birds without a photo lens cuz hes a super pro at this shit.
Why does Naked but-no-actually Naked Snake wear a military uniform and carry around weapons including multiple RPGs? Well, the birds in Puerto Rico can get really feisty sometimes, and since Snake never bothered to learn how to diplomacy as well as aiming with the eye that actually works, he blows up the local Purto Rican wildlife in order to calm the birds down...with an RPG.
For some reason, the EPA has gone into Puerto Rico in order to stop Snake and his boner for murder when it comes to nature. Snake does not take kindly to the EPA ruining his photography session, so he goes on to create his own military, MSF, in order to take on the EPA and their technologically-advanced AI-controlled war machines.
Actual Game Description
Metal Gear Solid: Peace Walker[a] is an action-adventure stealth video game developed by Kojima Productions and published by Konami for the PlayStation Portable in 2010.[2] It is the seventh Metal Gear game written, directed, and designed by Hideo Kojima, as well as the second action-based Metal Gear title made specifically for the PSP, following Metal Gear Solid: Portable Ops,[b][3] although it was later released for the PlayStation 3 and Xbox 360 as part of the Metal Gear Solid HD Collection in North America and Europe and as a stand-alone retail release in Japan. This is the first title in the series to alter the traditional tagline Tactical Espionage Action to Tactical Espionage Operations, referring to the base building and mission mechanics of the game.
Set in 1974 in Costa Rica, the game follows the exploits of returning protagonist Snake[c] as he runs the mercenary unit Militaires Sans Frontières (Soldiers Without Borders).[4]
Peace Walker consists of two primary gameplay modes: Mission and Mother Base. Mission are the actual action sequences of the game, where the player must infiltrate an enemy territory or fight a boss, whereas Mother Base is an army management mode similar to the briefing screen in Portable Ops.
In addition to the standard single-player mode, most of the missions can also be played cooperatively through an additional game mode called Co-Ops. Infiltration missions during Co-Ops can be played alongside a second player, while up to four players can participate in battles against enemy vehicles and AI weapons. There are several actions that can take place when two players are next to each other. The snake formation allows two players to synchronize with each other as one player leads the way, also allowing the players to fire on the move. Other co-operative actions include holding up closing doors, performing CPR on fallen comrades, sharing items, and acting as a spotter when a partners vision is obscured.
- https://en.wikipedia.org/wiki/Metal_Gear_Solid:_Peace_Walker
Music Used in Video:
Lovely City - Lovely Planet OST (https://www.youtube.com/watch?v=bzT73XKYAgA)
groove of the labyrinth - android52 (https://www.youtube.com/watch?v=Y-4JK16AHOs)
Open Mic - D-Low (https://www.youtube.com/watch?v=4h27LtISxXo) LOVE HURTS | Part 8 | Metal Gear Solid: Peace Walker](https://i.ytimg.com/vi/wyHtjXMsJ94/mqdefault.jpg)




