Uploaded September 2020 | Updated September 2026, 2 weeks ago
Series edited by SuperDSombrero
I'll make you wish you had a soul to sell.
When I strike you down and send you straight to hell.
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Devil May Cry 4 is a hack and slash action-adventure game developed and published by Capcom in 2008 for the PlayStation 3, Xbox 360 and Windows platforms. It is the fourth installment in the Devil May Cry series and is written by Bingo Morihashi and directed by Hideaki Itsuno. The story follows Nero, a teenager possessing demonic powers who is on a mission to stop the series' main character, Dante, after he assassinates demons and the leader of the Order of the Sword. The player controls both Nero and Dante as they fight enemies in close combat using firearms, swords, and other weapons.
Devil May Cry 4 is the first entry in the series to be released simultaneously for multiple consoles. During its development, Capcom focused on each version achieving the same visual quality using the MT Framework game engine. Around eighty people formed the team that created the game. Nero was introduced to attract new gamers. Dante's popularity with gamers proved challenging because the developers needed to use him as a supporting character in the story.
Critical reception to Devil May Cry 4 was positive. It was praised for its challenging difficulty, its visuals and Nero's characterization as a new protagonist. However, it was criticized for its backtracking in Dante's stages and a troublesome camera. The game sold over three million units worldwide, becoming the series' best-selling title. Bingo Morihashi adapted it into a two-volume light novel.
It was released on iOS as Devil May Cry 4: Refrain in February 2011. A remastered version of the game was released in June 2015 as Devil May Cry 4: Special Edition which adds both English and Japanese voice tracks, improved visual effects and textures, in-game re-balancing, additional costumes, and three bonus playable characters: Vergil, Lady and Trish.
(https://en.wikipedia.org/wiki/Devil_M...)
#DevilMayCry #DMC #Capcom
Series edited by SuperDSombrero
I'll make you wish you had a soul to sell.
When I strike you down and send you straight to hell.
Click to Subscribe for Occasional Content ► bit.ly/2K30d0A
Follow Our Twitch for Weekend Streams ► twitch.tv/whimsyshrimp
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Click here to watch any missed streams (also where the raw footage for our videos go) ► https://www.youtube.com/channel/UCGZw...
Click here for the channel Twitter ► twitter.com/WhimsyShrimp
WhimsyShrimp is:
Alek/WhimsicalPlushie
Zach/Shrimples
Devil May Cry 4 is a hack and slash action-adventure game developed and published by Capcom in 2008 for the PlayStation 3, Xbox 360 and Windows platforms. It is the fourth installment in the Devil May Cry series and is written by Bingo Morihashi and directed by Hideaki Itsuno. The story follows Nero, a teenager possessing demonic powers who is on a mission to stop the series' main character, Dante, after he assassinates demons and the leader of the Order of the Sword. The player controls both Nero and Dante as they fight enemies in close combat using firearms, swords, and other weapons.
Devil May Cry 4 is the first entry in the series to be released simultaneously for multiple consoles. During its development, Capcom focused on each version achieving the same visual quality using the MT Framework game engine. Around eighty people formed the team that created the game. Nero was introduced to attract new gamers. Dante's popularity with gamers proved challenging because the developers needed to use him as a supporting character in the story.
Critical reception to Devil May Cry 4 was positive. It was praised for its challenging difficulty, its visuals and Nero's characterization as a new protagonist. However, it was criticized for its backtracking in Dante's stages and a troublesome camera. The game sold over three million units worldwide, becoming the series' best-selling title. Bingo Morihashi adapted it into a two-volume light novel.
It was released on iOS as Devil May Cry 4: Refrain in February 2011. A remastered version of the game was released in June 2015 as Devil May Cry 4: Special Edition which adds both English and Japanese voice tracks, improved visual effects and textures, in-game re-balancing, additional costumes, and three bonus playable characters: Vergil, Lady and Trish.
(https://en.wikipedia.org/wiki/Devil_M...)
#DevilMayCry #DMC #Capcom
![LOVE HURTS | Part 8 | Metal Gear Solid: Peace Walker
I THOUGHT WE HAD SOMETHING SPECIAL, BUT IT WAS ALL A LIE!
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WhimsyShrimps Game Description
Metal Gear Solid: Peace Walker is the MGS game that takes place between Metal Gear Solid 3: Snake Eater (or Portable Ops...whatever) and Metal Gear Solid V: Ground Zeroes/Metal Gear Solid V: The Phantom Pain. I know. Confusing, right? Well, sucks to be you, I guess.
Anyways, Snake (the naked one who isnt actually naked) goes to Puerto Rico to get some pictures of birds without a photo lens cuz hes a super pro at this shit.
Why does Naked but-no-actually Naked Snake wear a military uniform and carry around weapons including multiple RPGs? Well, the birds in Puerto Rico can get really feisty sometimes, and since Snake never bothered to learn how to diplomacy as well as aiming with the eye that actually works, he blows up the local Purto Rican wildlife in order to calm the birds down...with an RPG.
For some reason, the EPA has gone into Puerto Rico in order to stop Snake and his boner for murder when it comes to nature. Snake does not take kindly to the EPA ruining his photography session, so he goes on to create his own military, MSF, in order to take on the EPA and their technologically-advanced AI-controlled war machines.
Actual Game Description
Metal Gear Solid: Peace Walker[a] is an action-adventure stealth video game developed by Kojima Productions and published by Konami for the PlayStation Portable in 2010.[2] It is the seventh Metal Gear game written, directed, and designed by Hideo Kojima, as well as the second action-based Metal Gear title made specifically for the PSP, following Metal Gear Solid: Portable Ops,[b][3] although it was later released for the PlayStation 3 and Xbox 360 as part of the Metal Gear Solid HD Collection in North America and Europe and as a stand-alone retail release in Japan. This is the first title in the series to alter the traditional tagline Tactical Espionage Action to Tactical Espionage Operations, referring to the base building and mission mechanics of the game.
Set in 1974 in Costa Rica, the game follows the exploits of returning protagonist Snake[c] as he runs the mercenary unit Militaires Sans Frontières (Soldiers Without Borders).[4]
Peace Walker consists of two primary gameplay modes: Mission and Mother Base. Mission are the actual action sequences of the game, where the player must infiltrate an enemy territory or fight a boss, whereas Mother Base is an army management mode similar to the briefing screen in Portable Ops.
In addition to the standard single-player mode, most of the missions can also be played cooperatively through an additional game mode called Co-Ops. Infiltration missions during Co-Ops can be played alongside a second player, while up to four players can participate in battles against enemy vehicles and AI weapons. There are several actions that can take place when two players are next to each other. The snake formation allows two players to synchronize with each other as one player leads the way, also allowing the players to fire on the move. Other co-operative actions include holding up closing doors, performing CPR on fallen comrades, sharing items, and acting as a spotter when a partners vision is obscured.
- https://en.wikipedia.org/wiki/Metal_Gear_Solid:_Peace_Walker
Music Used in Video:
Lovely City - Lovely Planet OST (https://www.youtube.com/watch?v=bzT73XKYAgA)
groove of the labyrinth - android52 (https://www.youtube.com/watch?v=Y-4JK16AHOs)
Open Mic - D-Low (https://www.youtube.com/watch?v=4h27LtISxXo) LOVE HURTS | Part 8 | Metal Gear Solid: Peace Walker](https://i.ytimg.com/vi/wyHtjXMsJ94/mqdefault.jpg)




