Uploaded April 2026 | Updated September 2026, 1 week ago
🌏 Get NordVPN 2Y plan + 4 months extra ➼ nordvpn.com/cityplannerplays It’s
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Since the rocky launch of Cities: Skylines 2, there has been blood in the water, so perhaps it's not a huge surprise that a new challenger to take the mantel of the premiere city builder has appeared. City Masterplan promises to be a massive, Unreal Engine 5-powered city builder with 1:1 scale cities, deep simulation, and photorealistic visuals. Is it real or vaporware?
In this video, I’m looking past the cinematic hype. We’re breaking down the Steam page, analyzing the potential for a statistical vs. agent-based simulation, and looking at those massive hardware requirements.
Is a 576 square kilometer map actually possible, or is this too good to be true? Let’s look with a nuanced take on City Masterplan.
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FIND ME HERE
► Use Master Planned Music in YOUR videos and streams: MasterPlannedMusic.com
► Twitch: twitch.tv/cityplannerplays
► Website: CityPlannerPlays.com
► Discord: discord.gg/CityPlannerPlays
► Bluesky: https://bsky.app/profile/cityplannerplays.bsky.social
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SUPPORT THE CHANNEL, GET COOL PERKS!
► Merch Store: link.cityplannerplays.com/Store
► Patreon: patreon.com/CityPlannerPlays
► YT Membership: link.cityplannerplays.com/YTMembership
------------------------------------------------------------
MUSIC FROM THE VIDEOS
► Master Planned Music: link.cityplannerplays.com/MPM
► Approaching Nirvana: youtube.com/@ApproachingNirvana
► Epidemic Sound: link.cityplannerplays.com/Epidemic
HASHTAGS
#citymasterplan #CitiesSkylines2 #cityplannerplays
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CHAPTERS
0:00 - Okay, we're doing this, folks! Why this game is being developed.
2:07 - NordVPN
4:20 - The Visuals (and the shots at Cities Skylines 2)
9:44 - A word of caution about the visuals
10:14 - Road Tools
11:19 - Active Transportation
11:48 - Transit?
12:08 - Freight and Logistics
12:42 - Multimodal Transportation Hubs
13:06 - Public Services & Utilities
13:25 - Zoning Tools
14:14 - User Interface
14:48 - Thoughts on 1:1 Scale
15:27 - Map size comparisons
16:30 - General Thoughts on City Builder Simulations
18:25 - My hottest of hot takes
18:56 - Steam Page Observations, Thoughts on use of AI
20:58 - Performance
22:50 - Is this game too good to be true?
🌏 Get NordVPN 2Y plan + 4 months extra ➼ nordvpn.com/cityplannerplays It’s
risk-free with Nord’s 30-day money-back guarantee! ✌
------------------------------------------------------------
Since the rocky launch of Cities: Skylines 2, there has been blood in the water, so perhaps it's not a huge surprise that a new challenger to take the mantel of the premiere city builder has appeared. City Masterplan promises to be a massive, Unreal Engine 5-powered city builder with 1:1 scale cities, deep simulation, and photorealistic visuals. Is it real or vaporware?
In this video, I’m looking past the cinematic hype. We’re breaking down the Steam page, analyzing the potential for a statistical vs. agent-based simulation, and looking at those massive hardware requirements.
Is a 576 square kilometer map actually possible, or is this too good to be true? Let’s look with a nuanced take on City Masterplan.
------------------------------------------------------------
FIND ME HERE
► Use Master Planned Music in YOUR videos and streams: MasterPlannedMusic.com
► Twitch: twitch.tv/cityplannerplays
► Website: CityPlannerPlays.com
► Discord: discord.gg/CityPlannerPlays
► Bluesky: https://bsky.app/profile/cityplannerplays.bsky.social
------------------------------------------------------------
SUPPORT THE CHANNEL, GET COOL PERKS!
► Merch Store: link.cityplannerplays.com/Store
► Patreon: patreon.com/CityPlannerPlays
► YT Membership: link.cityplannerplays.com/YTMembership
------------------------------------------------------------
MUSIC FROM THE VIDEOS
► Master Planned Music: link.cityplannerplays.com/MPM
► Approaching Nirvana: youtube.com/@ApproachingNirvana
► Epidemic Sound: link.cityplannerplays.com/Epidemic
HASHTAGS
#citymasterplan #CitiesSkylines2 #cityplannerplays
------------------------------------------------------------
CHAPTERS
0:00 - Okay, we're doing this, folks! Why this game is being developed.
2:07 - NordVPN
4:20 - The Visuals (and the shots at Cities Skylines 2)
9:44 - A word of caution about the visuals
10:14 - Road Tools
11:19 - Active Transportation
11:48 - Transit?
12:08 - Freight and Logistics
12:42 - Multimodal Transportation Hubs
13:06 - Public Services & Utilities
13:25 - Zoning Tools
14:14 - User Interface
14:48 - Thoughts on 1:1 Scale
15:27 - Map size comparisons
16:30 - General Thoughts on City Builder Simulations
18:25 - My hottest of hot takes
18:56 - Steam Page Observations, Thoughts on use of AI
20:58 - Performance
22:50 - Is this game too good to be true?







