@acegikmo
  @acegikmo
Freya Holmér | Intro to Tool Dev in Unity [part 3/4] @acegikmo | Uploaded May 2020 | Updated October 2024, 8 hours ago.
🔽 click for timestamps & info!


part three! this was originally streamed as a course for students at http://futuregames.se/, who were super kind to let me both stream this live as well as upload it here! so massive thanks to the people at FutureGames!!

also, apologies for the mic issues - my cable has been glitching out as of late, but hey, I *just* got a new cable today! so future videos (after part 4) will be fine~

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0:00:00 - Overview of assignments from last time
0:01:10 - Creating Prefabs
0:03:40 - Referencing a Prefab
0:06:58 - Pressing a button to spawn
0:13:17 - Refactoring positioning code
0:19:36 - Spawning Prefabs
0:23:40 - Tangent Space
0:25:00 - Rotations
0:29:57 - Transform Hierarchy & Performance
0:31:04 - What is the biggest fear of T people?
0:32:06 - Random Rotation & Rock Prefab
0:33:45 - Random Rotation Implementation
0:40:06 - Randomizing Random Rotations
0:41:29 - Mesh Placement Previews
0:50:09 - Mesh Preview Rotation
0:50:09 - Mesh Preview Rotation
0:54:43 - Advanced Mesh Previews
1:01:10 - My Cursed Photoshop Problem
1:04:04 - Matrices
1:12:31 - Implementing Matrices
1:18:04 - Fixing Spazzy Rotations
1:28:00 - Prefab Select Buttons
1:48:23 - Thor
1:49:37 - Assignments!
1:57:59 - High School Students vs FutureGames Students
1:58:33 - Thoughts on ECS
Intro to Tool Dev in Unity [part 3/4]Math for Game Devs [2022, part 9] • Solutions to the final assignmentsSine and Cosine - A Visual ExplanationMath for Game Devs [2022, part 7] • Interpolation & Point PhysicsDixieland Fitzpatrick - Oculus Gameplay (DreamHackathon 2014 winner)Math for Game Dev - An Improvised Live Course

Intro to Tool Dev in Unity [part 3/4] @acegikmo

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