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Freya Holmér | Math for Game Dev - An Improvised Live Course @acegikmo | Uploaded September 2019 | Updated October 2024, 8 hours ago.
🔽 Click for Timestamps & Info


This is from the improvised tutorial stream on core math concepts in game dev!
Timestamps at the bottom of the description~

Also, a little note: when drawing the curve for tan(x) I accidentally drew the sec(x) curve! Apologies for that!

Anyhow, enjoy!

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00:00 - Intro
22:01 - Scaling & Ratios
46:04 - Vectors & Dot Product
1:54:45 - Trigonometry
2:30:05 - Degrees & Radians
2:52:32 - Cross Product
3:07:03 - Local vs World Space & Transformation
3:20:27 - Lerp
3:33:45 - Derivatives
3:46:35 - Framerate Independence
3:55:28 - Outro
Math for Game Dev - An Improvised Live Course

Math for Game Dev - An Improvised Live Course @acegikmo

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