Uploaded September 2020 | Updated September 2026, 3 weeks ago
✔️ Works in 2020.1 ➕ 2020.2 ➕ 2020.3 🩹 Fixes for 2020.2 and .3:
► When you create a shader graph, set the material setting in the graph inspector to "Unlit"
► Editing properties must be done in the graph inspector instead of the blackboard
Renderer features are custom render passes you can add to your game using Unity's Universal Render Pipeline. You can use them to create your own post-processing or special effects! In this video, I introduce you to renderer features with a simple desaturate post-processing effect, which changes your game to black and white.
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✨Follow up videos
► Part 2: youtu.be/6Yg2EedqDhc
📚 Reference scripts
► github.com/NedMakesGames/RendererFeatureDesaturate/blob/master/Assets/Rendering/Desaturate/SimpleDesaturateFeature.cs
⏲️ Timestamps:
0:00 Intro
0:34 Set up
1:05 ScriptableRendererFeature
2:28 ScriptableRenderPass
5:24 Desaturate shader graph
6:34 Adding a feature
6:56 Wrap up and credits
🎖️ Credits and references:
• Script reference: github.com/Unity-Technologies/UniversalRenderingExamples
• Script reference: cyangamedev.wordpress.com/2020/06/22/urp-post-processing
• Flower vase model: turbosquid.com/3d-models/free-flower-vase-3d-model/1031039
• Paper texture: freepik.com/free-vector/wrinkled-paper-texture_711440.htm
• Music: freemusicarchive.org/music/Computer_Music_All-Stars/May_the_Chords_Be_with_You/May_the_Chords_Be_with_You
#GameDev #IndieDev #Unity
✔️ Works in 2020.1 ➕ 2020.2 ➕ 2020.3 🩹 Fixes for 2020.2 and .3:
► When you create a shader graph, set the material setting in the graph inspector to "Unlit"
► Editing properties must be done in the graph inspector instead of the blackboard
Renderer features are custom render passes you can add to your game using Unity's Universal Render Pipeline. You can use them to create your own post-processing or special effects! In this video, I introduce you to renderer features with a simple desaturate post-processing effect, which changes your game to black and white.
👋 Subscribe for weekly game development videos!
youtube.com/c/nedmakesgames?sub_confirmation=1
👑 Join my Patreon for extra influence over topics, early access to videos, and downloadable project files!
► patreon.com/nedmakesgames
🔗 Check out my website for a searchable list of tutorials!
► nedmakesgames.github.io
🔴 Twitch ► twitch.tv/nedmakesgames
🐦 Twitter ► twitter.com/nedmakesgames
🎮 Discord ► discordapp.com/invite/ubxSVBK
📸 Instagram ► instagram.com/nedmakesgames
👽 Reddit ► reddit.com/u/nedmakesgames
🎶 TikTok ► tiktok.com/@nedmakesgames
☕ Ko-fi ► ko-fi.com/nedmakesgames
✨Follow up videos
► Part 2: youtu.be/6Yg2EedqDhc
📚 Reference scripts
► github.com/NedMakesGames/RendererFeatureDesaturate/blob/master/Assets/Rendering/Desaturate/SimpleDesaturateFeature.cs
⏲️ Timestamps:
0:00 Intro
0:34 Set up
1:05 ScriptableRendererFeature
2:28 ScriptableRenderPass
5:24 Desaturate shader graph
6:34 Adding a feature
6:56 Wrap up and credits
🎖️ Credits and references:
• Script reference: github.com/Unity-Technologies/UniversalRenderingExamples
• Script reference: cyangamedev.wordpress.com/2020/06/22/urp-post-processing
• Flower vase model: turbosquid.com/3d-models/free-flower-vase-3d-model/1031039
• Paper texture: freepik.com/free-vector/wrinkled-paper-texture_711440.htm
• Music: freemusicarchive.org/music/Computer_Music_All-Stars/May_the_Chords_Be_with_You/May_the_Chords_Be_with_You
#GameDev #IndieDev #Unity
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Twitch ► https://www.twitch.tv/nedmakesgames
Twitter ► https://twitter.com/nedmakesgames
Blog ► https://nedmakesgames.tumblr.com
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Twitch ► https://www.twitch.tv/nedmakesgames
Twitter ► https://twitter.com/nedmakesgames
Discord ► https://discordapp.com/invite/ubxSVBK
Instagram ► https://instagram.com/nedmakesgames
Topic Request Submission ► https://forms.gle/vdEWUj49dVA5aTud9
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Twitter ► https://twitter.com/nedmakesgames
Blog ► https://nedmakesgames.tumblr.com
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This project is a Twitch-integrated pair-matching, Concentration like game. Viewers guess pairs in chat, and the pairs are viewer logos!
Twitch ► https://www.twitch.tv/nedmakesgames
Twitter ► https://twitter.com/nedmakesgames
Discord ► https://discordapp.com/invite/ubxSVBK
Instagram ► https://instagram.com/nedmakesgames
Topic Request Submission ► https://forms.gle/vdEWUj49dVA5aTud9
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This project is a Twitch-integrated pair-matching, Concentration like game. Viewers guess pairs in chat, and the pairs are viewer logos!
Twitch ► https://www.twitch.tv/nedmakesgames
Twitter ► https://twitter.com/nedmakesgames
Discord ► https://discordapp.com/invite/ubxSVBK
Instagram ► https://instagram.com/nedmakesgames
Tutorial Tuesday Submission ► https://forms.gle/vdEWUj49dVA5aTud9
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Twitch ► https://www.twitch.tv/nedmakesgames
Twitter ► https://twitter.com/nedmakesgames
Blog ► https://nedmakesgames.tumblr.com
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Twitter ► https://twitter.com/nedmakesgames
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Twitter ► https://twitter.com/nedmakesgames
Blog ► https://nedmakesgames.tumblr.com
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Im making games in Unity! Please subscribe so you wont miss a video. I Stream every weekday!
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Twitch ► https://www.twitch.tv/nedmakesgames
Twitter ► https://twitter.com/nedmakesgames
Discord ► https://discordapp.com/invite/ubxSVBK
Instagram ► https://instagram.com/nedmakesgames
Tutorial Request Submission ► https://forms.gle/vdEWUj49dVA5aTud9
Projects GitHub ► https://github.com/NedMakesGames?tab=repositories
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![Let There Be Light (And Shadow) | Writing Unity URP Code Shaders Tutorial [2/9] #shorts
⭐ Watch the full tutorial here: https://youtu.be/1bm0McKAh9E
📚 Or read it here: https://nedmakesgames.medium.com/112d370c2b75
Would you like to start writing shaders but don’t know where to start? Or, have you encountered a limitation of URP’s Shader Graph you need to overcome? In this tutorial series, I’ll walk you through writing a fully featured, general purpose shader for Unity’s Universal Render Pipeline — exclusively in code. Dont know HLSL or ShaderLab? No problem.
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► https://www.youtube.com/c/nedmakesgames?sub_confirmation=1
👑 Join my Patreon to watch videos early, download all project files, vote on future topics, and more! Thank you so much!
► https://patreon.com/nedmakesgames
🔗 Visit my website for a searchable list of tutorials!
► https://nedmakesgames.github.io
2️⃣ 2nd Channel ► https://www.youtube.com/nedmakesgames2
🔴 Twitch ► https://www.twitch.tv/nedmakesgames
🐦 Twitter ► https://twitter.com/nedmakesgames
🎮 Discord ► https://discordapp.com/invite/ubxSVBK
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🎶 TikTok ► https://www.tiktok.com/@nedmakesgames
☕ Ko-fi ► https://ko-fi.com/nedmakesgames
🎖️ Credits, references and further reading:
• Unity Technologies: Shader Calibration Scene - https://assetstore.unity.com/packages/templates/tutorials/shader-calibration-scene-25422
• Martijn Vaes: DAE — Bilora Bella 46 Camera — Game Ready Asset - https://sketchfab.com/3d-models/dae-bilora-bella-46-camera-game-ready-asset-eeb9d9f0627f4783b5d16a8732f0d1a4
• tonyflanagan: Thailand Girl — Animated - https://sketchfab.com/3d-models/thailand-girl-animated-a41f779fe45b4a04bdbf212e49b7f6b5
• Aleksei Vlasov ⚡ CRWDE: Phonograph - https://sketchfab.com/3d-models/phonograph-1503329e69034a0fbb360504a1c4fba9
• gugusheep: VR Showroom Gallery for product placement - https://sketchfab.com/3d-models/vr-showroom-gallery-for-product-placement-d8f967fb44ea46cb9b62e720c6485ac0
• Andreas Mischok: Drackenstein Quarry - https://polyhaven.com/a/drackenstein_quarry
Music provided by Epidemic Sound
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