@Roundbeargames
  @Roundbeargames
Roundbeargames | Integrating AI Tools Into My Workflow - Bing, GitHub Copilot @Roundbeargames | Uploaded April 2023 | Updated October 2024, 1 hour ago.
Here's my C++ fighting game. I'm using Visual Studio 2022. I wanted a lazy way of integrating AI into my workflow. The engine I'm using is OlcPixelGameEngine.
Devlog#4

0:00 Intro
1:13 Bing
2:55 GitHub Copilot
6:33 Outro

Roundbearlinks
Discord: discord.gg/hAFTgcA
Guilded: guilded.gg/i/pYrRAMdE
Hive: peakd.com/@roundbeargames/posts
Twitter: twitter.com/roundbeargames
LinkedIn: https://linkedin.com/in/jangwon-choi-...

Channel Memberships:
youtube.com/roundbeargames/join

#gamedev
Integrating AI Tools Into My Workflow - Bing, GitHub Copilot[C++ Tutorial #5] Conditional Statements - GameDev#210 Melee Weapon Attack (Part1) - Unity TutorialAnimation Mirror in RunTime - Unity Tutorial#17 Pooling System for AttackInfo | Unity Tutorial[C++ Tutorial #6.1] Homework Answer - For LoopsHow I Became an Indie Game Developer#211 Melee Weapon Attack (Part2) - Unity TutorialUpdating the BoxCollider in Realtime - Indie GameDev - C++2D Camera Zoom & Parallax (C++ Game Devlog #0)#226 Hit Reactions + Movement - Unity TutorialRendering a Sprite - Using olcPixelGameEngine

Integrating AI Tools Into My Workflow - Bing, GitHub Copilot @Roundbeargames

SHARE TO X SHARE TO REDDIT SHARE TO FACEBOOK WALLPAPER