Indie Game Devlog #21: Breeding Requirements @ThinMatrix
Indie Game Devlog #21: Breeding Requirements  @ThinMatrix
Uploaded April 2016 | Updated September 2026, 1 week ago
Behind-the-scenes devlog videos of Equilinox, the indie sandbox game that I'm currently developing using OpenGL.

Pushing on with Equilinox development with some more work on the GUIs and breeding trees.

Get access to Equilinox and support the channel on Patreon: patreon.com/thinmatrix

Social Media:

Facebook: facebook.com/thinmatrix
Tumblr: thinmatrix.tumblr.com
Instagram: instagram.com/thin_matrix
Twitter: twitter.com/ThinMatrix
IndieDB: indiedb.com/games/socuwan
Pinterest: uk.pinterest.com/thinmatrix
Contact me: thinmatrix@gmail.com

Outro Music by Jamal Green:
soundcloud.com/jamalgreenmusic
Indie Game Devlog #21: Breeding RequirementsOpenGL 3D Game Tutorial 48: Multiple Render TargetsHomegrown Devlog - Finishing the Town Area!Indie Game Devlog #41: Models & UpgradesEquilinox - Launch TrailerIndie Game Devlog: Planning for ReleaseOpenGL 3D Game Tutorial 42: Exporting a LWJGL GameIndie Game Devlog #50: Swamp Biome!Indie Game Devlog - Behind the Scenes #56Indie Game Devlog #27: Genetic ModificationIndie Game Dev - Behind the Scenes #71Indie Game Devlog - Getting closer
ThinMatrix |

Indie Game Devlog #21: Breeding Requirements

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