I Tried Making A Fully Ray Traced Game @Acerola_t
I Tried Making A Fully Ray Traced Game  @Acerola_t
Uploaded April 2024 | Updated September 2026, 1 week ago
To try everything Brilliant has to offer for free for a full 30 days, visit brilliant.org/Acerola you’ll also get 20% off an annual premium subscription! #ad

Acerola Jam has ended and I was actually participating the whole time! I made a fully ray traced solitary confinement simulator with a realistic sun cycle driven by real world time. I made everything from the shaders to the materials to the music. The only thing I didn't make is the skyboxes.

Buy a poster!! acerola.gg

Check out the top 10 and honorable mentions here:
youtube.com/playlist?list=PLUKV95Q13e_WeItE6xdZq3LOE_FBVg_R_

Check out all the submissions here:
itch.io/jam/acerola-jam-0/entries

Play Philokalia: itch.io/jam/acerola-jam-0/rate/2580856

Support me on Patreon!
patreon.com/acerola_t

Socials:
Twitter: twitter.com/Acerola_t
Twitch: twitch.tv/acerola
Discord: discord.gg/FxGQvbfm6Y
Github: github.com/GarrettGunnell

topics covered: how ray tracing works, ray geometry intersection functions, basic music theory, calculating the position of the sun

References:
web.archive.org/web/20230929075915/http://three-eyed-games.com/2018/05/03/gpu-ray-tracing-in-unity-part-1
sciencedirect.com/science/article/pii/S0960148121004031?via%3Dihub


Music:
Afternoon Break - Persona 3 OST
In A Moment's Time - Skullgirls OST
Junes Theme - Persona 4 OST
Judgement - Sonny Boy OST
This Mysterious Feeling - Persona 3 Reload OST
Fearful Experience - Persona 3 OST
During The Test - Persona 3 OST
Midori Eyes - Paradise Killer OST
Police Station - Persona OST
With Renewed Hope, We Continue Forward - VA-11 Hall-A OST
Layer Cake - Persona 5 OST
Every Day Is Night - VA-11 Hall-A OST
A New Frontier - VA-11 Hall-A OST
Aria Of The Soul - Persona 3 OST
Sandgem Town - Pokemon Diamond OST
Like A Dream Come True - Persona 4 OST

Thanks for watching!

This video is dedicated to my friend, Alotryx.

#acerola #gamedev #unity3d #graphics #shaders
I Tried Making A Fully Ray Traced GameWhats The Deal With Depth Of FieldIndie doesnt mean what you think it meansUnderstanding The PS1 AestheticI Tried Simulating The Entire OceanProcedurally Generated Fractals 1
Acerola |

I Tried Making A Fully Ray Traced Game

SHARE TO X SHARE TO REDDIT SHARE TO FACEBOOK WALLPAPER