I Tried Simulating The Entire Ocean @Acerola_t
I Tried Simulating The Entire Ocean  @Acerola_t
Uploaded August 2023 | Updated September 2026, 1 week ago
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Games like No Man's Sky, Black Flag, and Sea of Thieves boast some very beautiful water! But, how does it work? Can I do better with current hardware?

Topics covered include: Fourier series, fourier transform, frequency and time domain, oceanographic spectra, discrete fourier transform, fast fourier transform, approximate subsurface scattering, simulating foam, leveraging multiple frequency bands

Check out Jump Trajectory's channel!
youtube.com/@JumpTrajectory

Support me on Patreon!
patreon.com/acerola_t

Socials:
Twitter: twitter.com/Acerola_t
Twitch: twitch.tv/acerola
Discord: discord.gg/FxGQvbfm6Y

Code: github.com/GarrettGunnell/Water

References:
There are way too many references please just go to the code link above and scroll to the bottom of the readme for all my references there

Music:
Afternoon Break - Persona 3 OST
This Mysterious Feeling - Persona 3 OST
Midori Eyes - Paradise Killer OST
During The Test - Persona 3 OST
Junes Theme - Persona 4 OST
New Game - WORLD OF HORROR OST
In A Moment's Time - Skullgirls OST
A New Frontier - VA-11 Hall-A OST
Climactic Reasoning - Danganronpa 2 OST
Every Day Is Night - VA-11 Hall-A OST
Those Who Dwell In The Shadows - VA-11 Hall-A OST
Empty Ocean - Loop Hero OST
Joy - Persona 3 OST
Underground Club - VA-11 Hall-A OST
Your Love Is A Drug - VA-11 Hall-A OST
GO!GO!STYLE - Paradise Killer OST
Like A Dream Come True - Persona 4 OST

Thanks for watching!

This video is dedicated to my friend, Alotryx.

#acerola #graphics #gamedev #unity3d #graphics #shaders
I Tried Simulating The Entire OceanProcedurally Generated Fractals 1
Acerola |

I Tried Simulating The Entire Ocean

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