Uploaded August 2024 | Updated September 2026, 2 hours ago
two rants in one week. it must be your lucky charm working
twitch.tv/drlector
starts off slow
there are also lots of other things i said in the vod so this isn't all, but this is the most concentrated part of the conversation
twitch.tv/videos/2223088955 here's the vod in case u wanna sit through 4 hrs of me occasionally talking abt relevant things
shoutouts to chat for stimulating critical thought
loosely based on a .txt file i made sometime where i was suggesting ideas for weapons and other tweaks to the game
ill dump that down here::
list of things to fix abt tf2
volcano fragment afterburn vs pyro/darwins
tomislav rework, backburner esque
remove sv_pure bypass, noscope mod in casual, sound modifications, visual modifications, etc. free wallhacks if u watch a tutorial video basically. config disparity
add a streamer mode (no sprays, no custom images for objector/flair/clanpride, disables chat/voice, hide names/pfps, removes custom weapon names/descriptions)
moreover seperate these features into different commands for best custimisaiton. a command for removing player names. one command for removing weapons names/desc. etc etc
fix objector decals showing others' their images sometimes when multiple on the same server
third degree not killing patient if fragging connected medic (has to do with order of operations, the med is dead before the connected player check so there is never a connected patient)
back hitbox is angled, this is why backburner/back scatter feel like ass most of the time
steel cabinet doesnt work from the side
SpLAsHbUG
syringe gun hitreg vs moving players? projectile hitboxes make no sense (bison, pomson, etc)
dragons fury crit Shitreg vs fast players, dragon's fury edge shots dont crit
darwins danger shield should not give fire damage resist. dragons fury and gas passer should be able to afterburn it.
teammates eating melee
rampbug
pyro self-damage bug
spy cloak (did a video on how bad it is), spy redisguise when invis to break fire visuals
skullcutter random crits
whip random crit
festive glove random crit
flare gun random crit
scorsh random crit
backburner random crit
direct hit random crit
(tbh just remove all random crits that arent melee, but if not, remove random crits from weapons that have mechanics to guarentee (mini)crits)
no market gardner crit if water jump, speedshots/bhop crit are rng bc of netcode
remove +left and +right?? or else. make +right or +left not stack with mouse movement
fix charge turning more for high fps : demoknight 2023 relies on having 17000 scripts , delete this (.cfg disparity rant)
vaccinator should not be able to use a charge if there is no heal target, medic relies on teammates to stay alive, this change play into that. medic no longer gets out for free
syringes visually bugged, lefthanded syringes show as righthanded (visually). medic shooting wall but actually shooting normally, also the syringes stop existing visually after a bit of time. invisible syringes
addendum: syringes could be marginally buffed. faster projectile + less deviation/spread would go a long way for casual (solo) medics if they have unreliable team
diamondback should not get crits, minicrits would be better. rewarding a spy for playing the game is fine for a knive, not for guns
remove phlog building from slot2 weapons and halloween spells
two rants in one week. it must be your lucky charm working
twitch.tv/drlector
starts off slow
there are also lots of other things i said in the vod so this isn't all, but this is the most concentrated part of the conversation
twitch.tv/videos/2223088955 here's the vod in case u wanna sit through 4 hrs of me occasionally talking abt relevant things
shoutouts to chat for stimulating critical thought
loosely based on a .txt file i made sometime where i was suggesting ideas for weapons and other tweaks to the game
ill dump that down here::
list of things to fix abt tf2
volcano fragment afterburn vs pyro/darwins
tomislav rework, backburner esque
remove sv_pure bypass, noscope mod in casual, sound modifications, visual modifications, etc. free wallhacks if u watch a tutorial video basically. config disparity
add a streamer mode (no sprays, no custom images for objector/flair/clanpride, disables chat/voice, hide names/pfps, removes custom weapon names/descriptions)
moreover seperate these features into different commands for best custimisaiton. a command for removing player names. one command for removing weapons names/desc. etc etc
fix objector decals showing others' their images sometimes when multiple on the same server
third degree not killing patient if fragging connected medic (has to do with order of operations, the med is dead before the connected player check so there is never a connected patient)
back hitbox is angled, this is why backburner/back scatter feel like ass most of the time
steel cabinet doesnt work from the side
SpLAsHbUG
syringe gun hitreg vs moving players? projectile hitboxes make no sense (bison, pomson, etc)
dragons fury crit Shitreg vs fast players, dragon's fury edge shots dont crit
darwins danger shield should not give fire damage resist. dragons fury and gas passer should be able to afterburn it.
teammates eating melee
rampbug
pyro self-damage bug
spy cloak (did a video on how bad it is), spy redisguise when invis to break fire visuals
skullcutter random crits
whip random crit
festive glove random crit
flare gun random crit
scorsh random crit
backburner random crit
direct hit random crit
(tbh just remove all random crits that arent melee, but if not, remove random crits from weapons that have mechanics to guarentee (mini)crits)
no market gardner crit if water jump, speedshots/bhop crit are rng bc of netcode
remove +left and +right?? or else. make +right or +left not stack with mouse movement
fix charge turning more for high fps : demoknight 2023 relies on having 17000 scripts , delete this (.cfg disparity rant)
vaccinator should not be able to use a charge if there is no heal target, medic relies on teammates to stay alive, this change play into that. medic no longer gets out for free
syringes visually bugged, lefthanded syringes show as righthanded (visually). medic shooting wall but actually shooting normally, also the syringes stop existing visually after a bit of time. invisible syringes
addendum: syringes could be marginally buffed. faster projectile + less deviation/spread would go a long way for casual (solo) medics if they have unreliable team
diamondback should not get crits, minicrits would be better. rewarding a spy for playing the game is fine for a knive, not for guns
remove phlog building from slot2 weapons and halloween spells










