I made an Asset Packer and a Dependency Fixer tool for #GodotEngine @LudonautZero
I made an Asset Packer and a Dependency Fixer tool for #GodotEngine  @LudonautZero
Uploaded November 2020 | Updated September 2026, 2 hours ago
Productivity relies on the ability to reuse and adapt previous assets. In that sense, Godot Engine doesn't provide a good workflow, you can't simply copy and paste assets from one project to another.

But fear nothing, I've made 2 tools to help you with that.

🔧Get the tools at🔧:
github.com/pigdevstudio/godot_tools/tree/master/source/tools
🌕Support Moon Cheeser - Blue Moon update🌕:
itch.io/s/37948/moon-cheeser-blue-moon-update-funding-sale
🎮Play Fermi Parallax🎮:
pigdev.itch.io/fermi-parallax
💬Join the DIscord community💬:
discord.gg/zfqfpQh

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Become my patron: patreon.com/join/pigdev
Follow me on itch: pigdev.itch.io
Follow me on twitter: twitter.com/pigdev

#gamedev #indiegamedev #indiegame #programming
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Ludonaut |

I made an Asset Packer and a Dependency Fixer tool for #GodotEngine

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