Uploaded March 2026 | Updated September 2026, 2 hours ago
In Godot Engine, you can quickly setup your CharacterBody2D to snap to static and moving objects. Then, using an AnimatableBody2D and an AnimationPlayer you can easily create moving platforms that move in any kind of pattern!
In Godot Engine, you can quickly setup your CharacterBody2D to snap to static and moving objects. Then, using an AnimatableBody2D and an AnimationPlayer you can easily create moving platforms that move in any kind of pattern!