I Made a Thriller GAME with MY GAME ENGINE (in 20 hours) @GuilhermeTeres
I Made a Thriller GAME with MY GAME ENGINE (in 20 hours)  @GuilhermeTeres
Uploaded April 2025 | Updated September 2026, 2 weeks ago
✅ Get Cave Engine (launch discount): unidaystudio.itch.io/cave-engine
➡️ My Discord Channel: bit.ly/discord-uniday-us
✅ Buy me a Coffee (Patreon): bit.ly/patreon-uniday

Fear of Sea is a first person survival horror game about sharks and the depths of the Sea. Made in 72 hours for Ludum Dare 57. The theme was "Depths".

Play the game here:
✅ Game on Ludum Dare: ldjam.com/events/ludum-dare/57/fear-of-sea
➡️ Game on Itch io: unidaystudio.itch.io/fear-of-sea

#ldjam #ludumdare

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► Uniday Studio
By: Guilherme Teres Nunes
I Made a Thriller GAME with MY GAME ENGINE (in 20 hours)My Engine is WAY FASTER to work with than UNREAL 5... (proof)How to Add CHARACTERS to YOUR GAME! (Cave + Mixamo Tutorial)What Game Dev looks like in Cave Engine (20 min)This video Will CONVINCE YOU to use CAVE ENGINE (really)Im Hosting the Worlds HARDEST GAME JAM! (this week)Game Engine from SCRATCH: Window and Events! | C++ Engine Devlog #01We have 2D GRAPHICS! | C++ Game Engine Devlog #03CAVE is no longer ONLY FOR Programmers! | Logic BricksAI Turned My Ugly GAME Prototype Into THISHOW TO MAKE 2D GAMES | Tiniest2D [Tutorial]My Engine is TOO POWERFUL now (and thats REALLY BAD) but WHY?
Guilherme Teres |

I Made a Thriller GAME with MY GAME ENGINE (in 20 hours)

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