Uploaded August 2026 | Updated September 2026, 1 week ago
✅ Get Cave Engine: https://uniday.studio/cave
➡️ My Discord Channel: https://uniday.studio/link/discord
✅ Buy me a Coffee (Patreon): https://uniday.studio/link/patreon
Cave Engine 1.7 is getting a completely new UI editing workflow. In this video, I showcase the new dedicated Game UI editor, where you can visually create and modify menus, health bars, buttons, text, sliders, input fields, anchoring, layers, alignment, and more.
The goal is to make creating interfaces much faster and more intuitive while keeping Cave’s existing UI system intact. You can preview different resolutions, edit templates, manage hierarchy and layers, and build interfaces directly inside the editor. Cave 1.7 is still a work in progress, so I’m also looking for feedback on what should be improved next.
➡️ Chapters:
00:00 Cave Engine 1.7 Is Coming
00:25 The New UI Editing System
02:39 Dedicated Game UI Editor
03:50 Creating a Menu From Scratch
06:14 Anchoring & Responsive UI
07:39 Sliders, Text Inputs & UI Toolkit
09:34 Making the UI Interactive
10:45 Editing the Pause Menu
12:04 What Should I Add Next?
························································
► Uniday Studio
By: Guilherme Teres Nunes
✅ Get Cave Engine: https://uniday.studio/cave
➡️ My Discord Channel: https://uniday.studio/link/discord
✅ Buy me a Coffee (Patreon): https://uniday.studio/link/patreon
Cave Engine 1.7 is getting a completely new UI editing workflow. In this video, I showcase the new dedicated Game UI editor, where you can visually create and modify menus, health bars, buttons, text, sliders, input fields, anchoring, layers, alignment, and more.
The goal is to make creating interfaces much faster and more intuitive while keeping Cave’s existing UI system intact. You can preview different resolutions, edit templates, manage hierarchy and layers, and build interfaces directly inside the editor. Cave 1.7 is still a work in progress, so I’m also looking for feedback on what should be improved next.
➡️ Chapters:
00:00 Cave Engine 1.7 Is Coming
00:25 The New UI Editing System
02:39 Dedicated Game UI Editor
03:50 Creating a Menu From Scratch
06:14 Anchoring & Responsive UI
07:39 Sliders, Text Inputs & UI Toolkit
09:34 Making the UI Interactive
10:45 Editing the Pause Menu
12:04 What Should I Add Next?
························································
► Uniday Studio
By: Guilherme Teres Nunes










