Uploaded May 2026 | Updated September 2026, 3 weeks ago
Hunt for Blackbeard is finally here! This is a neat game of deception, a cat-and-mouse game where Blackbeard must avoid the hunters and win the game by piracy or by going straight.
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EMAIL: legendarytactics2020@gmail.com
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@FortCircleTV #huntforblackbeard #fortcirclegames
The Hunt for Blackbeard is on again. As Blackbeard, you must select your anchorage carefully, as you’ll need all your guile to survive. The hunters are coming — evade them, or prepare defenses and risk luring them in? As the Hunters, how long can you afford to press your stable of informants and arm your expedition? You know Blackbeard: he will not sit idle. His ambitions may expose him, but he is getting stronger day by day. How will you approach — a flushing strategy, or a precision strike? Be careful, as your quarry is apt to bite!
Hunt for Blackbeard is a two-player boardgame that portrays the effort in 1718 by the colony of Virginia and the Royal Navy to track down the notorious pirate Blackbeard (Edward Thatch) as he sought refuge in colonial North Carolina. It features the historical events, places, and personages involved in Blackbeard’s demise 300 years ago, and the real-world challenges of “golden-age” piracy and pirate hunting. One player takes the role of Blackbeard and the other the pirate hunters. Blackbeard seeks to commit acts of piracy or to enjoy a pirate’s life while remaining free. The hunters try to discern Blackbeard’s plans to thwart his piracy. The game may end in a battle in which either the hunters capture Blackbeard or the pirate wins by seizing a hunters’ ship as his prize!
In each of up to four turns, players draw secret tiles that gradually reveal opportunities for Blackbeard to pursue his piratical aims and for the hunters to interview informants who may know of Blackbeard’s whereabouts.
The players next commit Action pawns behind their screens to prepare defenses, sail, scout, or plan piracy. Blackbeard then secretly records any changes to the information on the main map. As the hunters take their turn, they inspect markers on the map — often secretly — as they seek Blackbeard, his camp, or any wake of his passage. Blackbeard will not know how much the hunters have learned before they strike!
Combat ensues if hunters catch up with Blackbeard’s sloop. If Blackbeard remains unchallenged at the right location, he carries out his piracy, placing gold cubes onto tiles among those drawn. Blackbeard can win through piracy while evading the hunters. But if a boarding action occurs, the winner automatically takes the game, enabling the pirate to win by girding for a fight and luring the hunters in.
-extract from publisher description, with a correction from the designer
Hunt for Blackbeard is finally here! This is a neat game of deception, a cat-and-mouse game where Blackbeard must avoid the hunters and win the game by piracy or by going straight.
To support our channel directly, please become a member and get access to bonus content: youtube.com/channel/UCRarNme4iUanPLflogg-Ntg/join
__________________________________________________________
TWITTER: twitter.com/intent/user?screen_name=LegendaryTacti1
EMAIL: legendarytactics2020@gmail.com
WEBSITE: legendarytactics.ca
INSTAGRAM: instagram.com/legendarytactics
DISCORD: discord.com/invite/Kquf34pVQd
__________________________________________________________
@FortCircleTV #huntforblackbeard #fortcirclegames
The Hunt for Blackbeard is on again. As Blackbeard, you must select your anchorage carefully, as you’ll need all your guile to survive. The hunters are coming — evade them, or prepare defenses and risk luring them in? As the Hunters, how long can you afford to press your stable of informants and arm your expedition? You know Blackbeard: he will not sit idle. His ambitions may expose him, but he is getting stronger day by day. How will you approach — a flushing strategy, or a precision strike? Be careful, as your quarry is apt to bite!
Hunt for Blackbeard is a two-player boardgame that portrays the effort in 1718 by the colony of Virginia and the Royal Navy to track down the notorious pirate Blackbeard (Edward Thatch) as he sought refuge in colonial North Carolina. It features the historical events, places, and personages involved in Blackbeard’s demise 300 years ago, and the real-world challenges of “golden-age” piracy and pirate hunting. One player takes the role of Blackbeard and the other the pirate hunters. Blackbeard seeks to commit acts of piracy or to enjoy a pirate’s life while remaining free. The hunters try to discern Blackbeard’s plans to thwart his piracy. The game may end in a battle in which either the hunters capture Blackbeard or the pirate wins by seizing a hunters’ ship as his prize!
In each of up to four turns, players draw secret tiles that gradually reveal opportunities for Blackbeard to pursue his piratical aims and for the hunters to interview informants who may know of Blackbeard’s whereabouts.
The players next commit Action pawns behind their screens to prepare defenses, sail, scout, or plan piracy. Blackbeard then secretly records any changes to the information on the main map. As the hunters take their turn, they inspect markers on the map — often secretly — as they seek Blackbeard, his camp, or any wake of his passage. Blackbeard will not know how much the hunters have learned before they strike!
Combat ensues if hunters catch up with Blackbeard’s sloop. If Blackbeard remains unchallenged at the right location, he carries out his piracy, placing gold cubes onto tiles among those drawn. Blackbeard can win through piracy while evading the hunters. But if a boarding action occurs, the winner automatically takes the game, enabling the pirate to win by girding for a fight and luring the hunters in.
-extract from publisher description, with a correction from the designer









![PANZERBLITZ - Historical Review: Avalon Hill’s Classic Wargame Breakdown
This video reviews Panzer Blitz, the classic Avalon Hill tactical wargame, and evaluates its order of battle (OB) system, gameplay balance, and historical accuracy. It discusses the so-called “Panzer Bush syndrome” and how it affects the game’s overall realism and design quality.
The analysis also compares Panzer Blitz to its improved successor systems found in Panzer Leader and Arab-Israeli Wars, showing how the design evolved over time. While Panzer Blitz was innovative and influential in the development of hex-and-counter wargaming, this review explains why it now shows its age compared to later titles in the system.
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#panzerblitz #PanzerBlitz #AvalonHill #Wargaming #BoardGames #HexAndCounter
PanzerBlitz is a groundbreaking board-wargame of armored warfare on the Eastern Front in World War II.
The game is tactical scale (company/platoon sized units) with geomorphic map boards. The 352 counters were 5/8-inch and very striking for their time.
250 meters per hex, 6 minutes per turn.
Avalon Hill Complexity Rating: 6
[From the box back]
...from the other side of the ridge comes the clanking thunder and the ominous dust-cloud that heralds the arrival of an onrushing wave of deadly steel: German armored columns on the attack.
...Russian tank commanders slam shut the hatches of their dreaded T-34s...gun crews prime their weapons and infantrymen hug the earth...
...and there-topping the rise!...a glint of dawn reflecting off the muzzle of the first German tanks...
PanzerBlitz is about to begin!
The game of PanzerBlitz enables you to re-create the drama and furious action of tactical-level armored warfare. Battle-simulations take place on a realistic mapboard which reproduces about twenty square miles of typical Russian terrain. The playing pieces are accurate symbolization of the platoon and company sized units which fought on the Eastern Front in World War II. More than a dozen different “scenarios” are given, each of which allows you to re-create a completely new game-situation in which to exercise your skill as an armor tactician. Prior military knowledge or experience, however, is not needed to play PanzerBlitz-just common sense, clear thinking and a competitive spirit. PANZERBLITZ - Historical Review: Avalon Hill’s Classic Wargame Breakdown](https://i.ytimg.com/vi/qmPjFtBruis/mqdefault.jpg)
