How to Switch Composure Inputs with Blueprints | VIRTUAL PRODUCTION @offworldlive
How to Switch Composure Inputs with Blueprints | VIRTUAL PRODUCTION  @offworldlive
Uploaded June 2023 | Updated September 2026, 1 hour ago
In this weeks livestream we dive in to the downloadable shared project and check out the example blueprint for a composure input switching system

This means you can set up a Composure config for your studio/ hardware and then just swap in levels and environments as you need.

This project is open source and free to download:
github.com/Off-World-Live-Collaborative/OWLVirtualProduction/releases/tag/v0.0.1-first-release

Join our weekly session to:
Learn new workflows using the OWL Unreal Engine Compositing Toolkit
Ask questions about specific features and workflows

Each week we do a short demonstration of a specific workflow followed by open Q&A
All workflows and blueprints are free for download in our GitHub and Knowledge Center
Topics covered will include:
Input/ output media direct from Unreal
Avoid anti-aliasing in your media inputs
Using all Unreal post-process effects
Reflections, shadows, translucency
Use Sequencer and Movie Render Queue
Use Take Recorder and live Camera Tracking
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OFF WORLD LIVE |

How to Switch Composure Inputs with Blueprints | VIRTUAL PRODUCTION

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