How to Set the Correct Scale for ZBrush Models in Marmoset @PablanderChannel
How to Set the Correct Scale for ZBrush Models in Marmoset  @PablanderChannel
Uploaded February 2026 | Updated September 2026, 1 week ago
Ever wonder why the lighting or subsurface scattering on your ZBrush models looks a bit off when you bring them into Marmoset? In this quick video, I'll show you how to use the handy "show scale reference" tool to dial in the perfect size for your character. It's a super easy tweak that guarantees all your materials, displacement, and lights will behave exactly how they should for an epic final render! #MarmosetToolbag #3DArt #3DRenderingTips

Full tutorial: youtu.be/qoO3j45mtVI
How to Set the Correct Scale for ZBrush Models in MarmosetTwo Ways of Moving or Transforming SubtoolsInstall and ActivationTips For Making Sci-Fi BootsSending a Character from ZBrush to CC5 & The New Subdiv FeatureCreature Sculpt Timelapse (ZBrush + Scale Brushes Pack)Brush Adjustment Pop-upTape reels in Substance 3D Painter, using a noise and planar projectionYou Probably Didn’t Know ZBrush Could Do ThisQuick geometry tapering tips in ZBrushEasy Importing a Character from CC5 to MarmosetQuick Posing of a Character in CC5
Pablo Muñoz Gómez |

How to Set the Correct Scale for ZBrush Models in Marmoset

SHARE TO X SHARE TO REDDIT SHARE TO FACEBOOK WALLPAPER