Uploaded February 2026 | Updated September 2026, 1 week ago
Ever wonder why the lighting or subsurface scattering on your ZBrush models looks a bit off when you bring them into Marmoset? In this quick video, I'll show you how to use the handy "show scale reference" tool to dial in the perfect size for your character. It's a super easy tweak that guarantees all your materials, displacement, and lights will behave exactly how they should for an epic final render! #MarmosetToolbag #3DArt #3DRenderingTips
Full tutorial: youtu.be/qoO3j45mtVI
Ever wonder why the lighting or subsurface scattering on your ZBrush models looks a bit off when you bring them into Marmoset? In this quick video, I'll show you how to use the handy "show scale reference" tool to dial in the perfect size for your character. It's a super easy tweak that guarantees all your materials, displacement, and lights will behave exactly how they should for an epic final render! #MarmosetToolbag #3DArt #3DRenderingTips
Full tutorial: youtu.be/qoO3j45mtVI










