Uploaded December 2020 | Updated September 2026, 3 weeks ago
Let me just tell you in about 7 minutes what real fun is😤
GameMaker's Toolkit video about randomness:
youtube.com/watch?v=dwI5b-wRLic&ab_channel=GameMaker%27sToolkit
⇒ Download my game ThINKER: theshelfman.itch.io/thinker
⇒ Download my mobile game Fishy Bouncy: play.google.com/store/apps/details?id=com.TheShelfman.FishyBouncy
⇒ Download my Twitch bot ADAH here: adah.theshelfman.net
Twitter: twitter.com/tshelfman
Instagram: instagram.com/theshelfman
Tipeee: en.tipeee.com/theshelfman
Discord: discord.gg/TAXVqGd
Twitch: twitch.tv/theshelfman
Subscribe here!
youtube.com/subscription_center?add_user=TheShelfman
CHAPTERS:
00:00 - Intro
00:31 - My game
00:39 - How to make your game fun
00:57 - Tip 1: Visual and audio feedback
03:08 - Tip 2: Human feedback
03:51 - Tip 3: Become the player
05:34 - Tip 4: Randomness
05:58 - Outro
While working on my games I often doubt myself and my game and start wondering if it's even fun at all. Experience in creating and playing games (such as Minecraft, The Witcher 3 and Among Us) has taught me what elements can help make a game feel more fun to play.
In this video (and Two Tap Dungeon devlog) I talk about the very basic elements that help in making a game feel fun to play. This could be by adding visual feedback, or audio feedback. But also looking at your game from a different perspective.
I have been making games since 2015 and started taking it a little more seriously at the start of 2020. I'm working on a 2D life simulator game called Ikarus, inspired by the popular Stardew Valley (by Eric Barone/ConcernedApe) and Monster Hunter (by Capcom).
I'm excited to be sharing my progress with you!
Like if you enjoyed! And subscribe for more!
Some of my other videos worth checking out:
Learning How To Draw Pixel Art for My Game! - Ikarus Devlog #3
youtube.com/watch?v=E-mlvVeFAHs
Making Randomly Generated Dungeons! - Two Tap Dungeon | Devlog #1
youtube.com/watch?v=gUuZ_kfKcB4&ab_channel=TheShelfman
#theshelfman #gamedev #devlog #unitydevelopment
Let me just tell you in about 7 minutes what real fun is😤
GameMaker's Toolkit video about randomness:
youtube.com/watch?v=dwI5b-wRLic&ab_channel=GameMaker%27sToolkit
⇒ Download my game ThINKER: theshelfman.itch.io/thinker
⇒ Download my mobile game Fishy Bouncy: play.google.com/store/apps/details?id=com.TheShelfman.FishyBouncy
⇒ Download my Twitch bot ADAH here: adah.theshelfman.net
Twitter: twitter.com/tshelfman
Instagram: instagram.com/theshelfman
Tipeee: en.tipeee.com/theshelfman
Discord: discord.gg/TAXVqGd
Twitch: twitch.tv/theshelfman
Subscribe here!
youtube.com/subscription_center?add_user=TheShelfman
CHAPTERS:
00:00 - Intro
00:31 - My game
00:39 - How to make your game fun
00:57 - Tip 1: Visual and audio feedback
03:08 - Tip 2: Human feedback
03:51 - Tip 3: Become the player
05:34 - Tip 4: Randomness
05:58 - Outro
While working on my games I often doubt myself and my game and start wondering if it's even fun at all. Experience in creating and playing games (such as Minecraft, The Witcher 3 and Among Us) has taught me what elements can help make a game feel more fun to play.
In this video (and Two Tap Dungeon devlog) I talk about the very basic elements that help in making a game feel fun to play. This could be by adding visual feedback, or audio feedback. But also looking at your game from a different perspective.
I have been making games since 2015 and started taking it a little more seriously at the start of 2020. I'm working on a 2D life simulator game called Ikarus, inspired by the popular Stardew Valley (by Eric Barone/ConcernedApe) and Monster Hunter (by Capcom).
I'm excited to be sharing my progress with you!
Like if you enjoyed! And subscribe for more!
Some of my other videos worth checking out:
Learning How To Draw Pixel Art for My Game! - Ikarus Devlog #3
youtube.com/watch?v=E-mlvVeFAHs
Making Randomly Generated Dungeons! - Two Tap Dungeon | Devlog #1
youtube.com/watch?v=gUuZ_kfKcB4&ab_channel=TheShelfman
#theshelfman #gamedev #devlog #unitydevelopment

![How I Made The PERFECT Survival Card Game!
I actually made a promising card game, how did that happen?!
PLagger Twitter: https://twitter.com/plagger7
⇒ Buy my book: https://sorryaboutme.com/
Twitter: https://www.twitter.com/tshelfman
Instagram: https://www.instagram.com/theshelfman/
Discord: https://discord.gg/TAXVqGd
Twitch: https://twitch.tv/theshelfman
Subscribe now!
actual description
As I continue working on my prototype game When Summer Falls, I start finding what would make the perfect card game that firs this survival mode. And, surprisingly, one of my viewers found the answer.
No more Inscryption clone. Its its own thing now! I hope.
In a future devlog Ill discuss the card abilities, which should be a lot of fun, and in another well start thinking about what the game will look like!
Some of my other videos worth checking out:
Can You Combine 2 IMPOSSIBLE Game Genres? [Devlog 1]
https://youtu.be/ef2ZXpQrwro
How Our Game Won 3rd Place in Brackeys Gamejam!
https://youtu.be/bEA0FnWDzEM
I Made a WORDLE Battle Royale!
https://youtu.be/nLyZwR0GRkY
People and videos that inspire me to make these videos:
Jonas Tyroller - Spending $20,000 On My Indie Game! (XXL Devlog)
https://www.youtube.com/watch?v=MaFpf3nmHmo
Michael Reeves - Teaching a Robot Dog to Pee Beer
https://www.youtube.com/watch?v=tqsy9...
Dani - Adding a Dragon Boss to my Game Because Steam is Mad at me
https://www.youtube.com/watch?v=qPly1M-JEqc
Devduck - Building the Feature Ive Always Wanted in my Dream RPG!
https://www.youtube.com/watch?v=shiwiKd-R3g
#theshelfman #devlog #gamedev #madewithunity #gamedev #unity #cardgame #inscryption How I Made The PERFECT Survival Card Game!](https://i.ytimg.com/vi/qoRpq9rWfP4/mqdefault.jpg)








