How to make IN-APP PURCHASES with Godot Engine and Lootlocker @LudonautZero
How to make IN-APP PURCHASES with Godot Engine and Lootlocker  @LudonautZero
Uploaded September 2022 | Updated September 2026, 3 hours ago
Finally, we reach the juice of this series. We learned how to automatically gift players assets based on in-game events. But! We also want to earn some bucks out of that, right? So in this video, we will see how to implement a purchase and billing system using Lootlocker's Purchase API to unlock the asset they bought!

Meet Lootlocker:
lootlocker.com/?utm_source=youtube&utm_medium=influencer&utm_campaign=pigdev

Implementing Google Play Services with Godot:
youtube.com/watch?v=Y3Bj7qww0Y0

Lootlocker's Purchase API:
ref.lootlocker.com/game-api/#purchase-call

Godot Google Play Billing:
docs.godotengine.org/en/stable/tutorials/platform/android/android_in_app_purchases.html

Support!
☕ Ko-Fi: ko-fi.com/pigdev

My games, assets, and ebooks:
🕹️ itch.io: pigdev.itch.io

Join the community!
💬 Discord discord.com/invite/zfqfpQh
🐦 Twitter: twitter.com/pigdev

Timestamps
00:00 - Intro
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Ludonaut |

How to make IN-APP PURCHASES with Godot Engine and Lootlocker

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