Uploaded December 2023 | Updated September 2026, 5 hours ago
With The Essential Guide to Make Multiplayer Games with Godot 4.0 book on the verge of launch, I decided to talk a little bit about how was the process of writing it and how I got into writing a book about a theme I had no experience with, but turned out gracefully!
In this video, I talk about game design, the personal motivation that led me to accept the offer, the prototypes and projects that inspired me to write the book, the process of writing it, my take on the #GodotEngine High-Level Network API, and more. Enjoy~
Pre-order the book!
📙 packt.link/2dDX5
Support!
☕ Ko-Fi: ko-fi.com/pigdev
My games, assets, and ebooks:
🕹️ itch.io: pigdev.itch.io
Join the community!
💬 Discord discord.com/invite/zfqfpQh
🐦 Twitter: twitter.com/pigdev
Timestamps
00:00 - Intro
00:51 - Author's Interview
02:23 - Specialist Tech Area
04:29 - Motivation for the Book
15:05 - Research
19:35 - Difficulties
24:14 - Take on Technology
28:39 - Ending
29:31 - Pre-order on Amazon
30:13 - Outro
With The Essential Guide to Make Multiplayer Games with Godot 4.0 book on the verge of launch, I decided to talk a little bit about how was the process of writing it and how I got into writing a book about a theme I had no experience with, but turned out gracefully!
In this video, I talk about game design, the personal motivation that led me to accept the offer, the prototypes and projects that inspired me to write the book, the process of writing it, my take on the #GodotEngine High-Level Network API, and more. Enjoy~
Pre-order the book!
📙 packt.link/2dDX5
Support!
☕ Ko-Fi: ko-fi.com/pigdev
My games, assets, and ebooks:
🕹️ itch.io: pigdev.itch.io
Join the community!
💬 Discord discord.com/invite/zfqfpQh
🐦 Twitter: twitter.com/pigdev
Timestamps
00:00 - Intro
00:51 - Author's Interview
02:23 - Specialist Tech Area
04:29 - Motivation for the Book
15:05 - Research
19:35 - Difficulties
24:14 - Take on Technology
28:39 - Ending
29:31 - Pre-order on Amazon
30:13 - Outro










