How to Make a Voxel Terrain in Godot #1: First Cubes @MakerTech
How to Make a Voxel Terrain in Godot #1: First Cubes  @MakerTech
Uploaded January 2025 | Updated September 2026, 6 days ago
Hi everyone and welcome to a brand new series, where we will look into how we can make a blocky voxel terrain in godot.

I’m currently using Godot 4.4 beta 1, but I’ll keep updating whenever a new version of Godot comes out.

During this series we will touch upon several interesting topics including procedural generation, profiling and optimizing, comparing solutions, multithreading and much more.

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All Voxel Terrain related videos: youtube.com/playlist?list=PLMQtM2GgbPEW8ElbOfc49QWV0eOquQiic

00:00 intro
01:13 first cube
01:41 camera
02:00 color cube
02:12 directional light
02:40 lost of cubes
04:03 noise
06:56 whats next

The code for this project can be found on GitHub: github.com/MakerTechDK/godot-voxel-terrain

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Download Godot: godotengine.org
CSGBox3D: docs.godotengine.org/en/latest/classes/class_csgbox3d.html
FastNoiseLite: docs.godotengine.org/en/latest/classes/class_fastnoiselite.html
Zylann's Voxel module: github.com/Zylann/godot_voxel
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Youtube channel: youtube.com/makertech
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#gamedev #godot #godotengine #godot4 #tutorial #minecraft #learntocode #howtomakeagame #voxels #voxel
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How to Make a Voxel Terrain in Godot #1: First Cubes

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