How To Make A Sequel | Resident Evil 2 (1998) @BoulderPunch
How To Make A Sequel | Resident Evil 2 (1998)  @BoulderPunch
Uploaded October 2021 | Updated September 2026, 2 weeks ago
Resident Evil 2 is one of the best examples of how to make a sequel.

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TO PLAY ON PC:
• Use this version of RE2: archive.org/details/biohazard2sourcenextjpnpc
• Install classic rebirth patch: appleofeden.de-doc.com/index.php/downloads/resident-evil-2-classic-rebirth

Released in 1998, Resident Evil 2 followed up the landmark original and created one of the best games around. With its iterative improvements and some of the best options for replayability, it still stands at the very top of the Resident Evil titles.

So you just put out a landmark title, Resident Evil, that takes the world by storm. A game that others try to copy, with most of them falling short. A number are simply known as "resident evil clones". What do you do to follow it up?

Well in the case of Capcom, you make Resident Evil 2. A sequel with a higher budget and expectations. A sequel that's bigger, more action, higher stakes.

So, how was the end result of Resident Evil 2?

A title that general consensus touts as the superior title over the original.

While I do think the Resident Evil Remake would end up being better, Resident Evil 2 was one of the best examples of making a sequel.

Resident Evil 2 kickstarted what's regarded as the greatest year in gaming, 1998.

While I don't think Resident Evil 2 hits the highs of exploring the mansion from the first, and it is more linear, its iterations on the formula make for a better overall title. Intersecting scenarios of both characters allows for greater levels of replayability with Resident Evil 2. It takes a more grand approach to everything but doesn't lose the heart of what made the original great.

This Resident Evil 2 review/analysis/retrospective/critique will look at how Resident Evil 2 came together, the improvements it makes, the plot, comparing it to the 2019 remake, and more.

Timestamps:
00:00 - Prelude
01:41 - Making of Resident Evil 2
04:27 - Presentation of Resident Evil 2
05:12 - Choose Your Character!
08:01 - Exploration In Resident Evil 2
11:08 - Enemies of Resident Evil 2
12:04 - Sherry & Ada
12:25 - Plot of Resident Evil 2
15:09 - Replayability of Resident Evil 2
16:42 - Comparing the 1998 release with the 2019 Remake
20:09 - Conclusion

Additonal Footage::
• Big Comfy Couch: youtube.com/watch?v=y4JaO4WgoUg
Hideki Kamiya: youtube.com/watch?v=ZflAXinkPxQ
• Jordan Mcewan: youtube.com/watch?v=Xz5cndfEjHA
• Julia Voth: youtube.com/watch?v=ecKveSe34dI
• Resident Evil 1.5 Prototype:
• Resident Evil 2 Behind The Scenes: youtube.com/watch?v=Hp0x62xi2Xk
• Resident Evil 2 Remake footage: youtube.com/watch?v=fgykEHq1hHM
youtube.com/watch?v=1EwYKvf1UFE
• Shinji Mikami: youtube.com/watch?v=NKYX3GstHlw

#residentevil2 #residentevil #boudlerpunch #survivalhorror #re2
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How To Make A Sequel | Resident Evil 2 (1998)

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