How to get Shiny Treecko (+theoretically others) w/Game Boy mark guide (Generation II+)  @ChickasaurusGL
How to get Shiny Treecko (+theoretically others) w/Game Boy mark guide (Generation II+)  @ChickasaurusGL
Evie (ChickasaurusGL) 🌺 | How to get Shiny Treecko (+theoretically others) w/Game Boy mark guide (Generation II+) @ChickasaurusGL | Uploaded August 2022 | Updated October 2024, 48 minutes ago.
Instructions in the description:

Earlier this month, my friend Alm pointed me to a recent Reddit thread by ccSleepy telling you how to get Shiny Game Boy mark Treecko. You can get it through that method on the r/PokémonGlitches reddit. ^^

I don't support hacking Pokémon to use in later generations online, but this may interest some.

reddit.com/r/PokemonGlitches/comments/w0xt9y/my_new_favorite_pok%C3%A9mon/?utm_source=share&utm_medium=ios_app&utm_name=iossmf

I decided to make my own method as well, which this video shows and below. I've only tested it with Treecko so far, but it may work for Grovyle (but I'm not sure because its ID is Egg) and Sceptile (254) as well. I'm also not sure about Torchic because 255 is the Cancel button (furthermore it can't learn Absorb). I haven't tested 0 either.

If you want to test others, replace step 7's TM/HM pocket TM 18 and TM 35 quantities from 252 (????? 0xFC) to 254, (and 253, 255 or 0 but they're less likely to work).

If you want to remove the Shininess, you could try setting TM27 and TM30 quantities to 0 (selling them all), which will give the lowest possible DVs.

If you want to change Absorb to another move, change TM22's quantity from 71 (Absorb) to your desired move with another decimal index number from here https://glitchcity.wiki/The_Big_HEX_List

1. Use the Coin Case glitch (slot 3 slide Pokémon, Quagsire holding TM02 w/Return (via TM27) as move 1 set up in slot 4) to get TM17 outside of the TM/HM pocket in item slot 1 (note the item there will be overwritten, so make sure it isn't valuable). To do the Coin Case glitch, read here https://glitchcity.wiki/Coin_Case_glitch

As documented by Crystal_, working box names for this are:

1. Ap0'déy♀Pk
2. 'v't'véé'l2h
3. 'd'd2'v9.9't
4. é?2hhhhh
5. h'm♀♀

2. Next, write the following box names I made.

1. Ap09'vB55
2. éy♀'d
3+ (Leave unchanged)

3. Move the slide Pokémon to slot 1 and the Quagsire to slot 2. Move TM17 to item slot 2 and put another item you don't need in slot 1. Use TM17 (where it is in the inventory doesn't matter as long as it's outside of the TM/HM pocket) to now get a Lucky Egg in item slot 1. Keep both the Lucky Egg and TM17s.

4. Next, write the following box names I made.

1: Ap'vCé225
2: 'vj'vué125
3: 'v.é52p'v9
4: é42pé625
5: 'vué82'v 5 (there is a space after the 'v and before the 5)
6: é72'v:é92
7: 09♀5♀555
8: 555555x'd (regular x not multiply sign)

5. Keep the party as it was, and use the wrong pocket TM17. You should now have x255 of every TM (and possibly HM but I forgot sorry).

6. Now we'll need to use a different Quagsire in the same slot. If you only have one Quagsire, sell all your TM02 so you can take its item, then replace its held TM02 with Lucky Egg, and Return (move 1) with Attract (move 1) via TM45.

7. Next, with the modified/new Quagsire you'll want to sell TMs in your (glitched) TM/HM pockets to spell out a new code with TM quantities; as such:
1: 1 (-254)
2: 1 (-254)
3: 255 (-0)
4: 62 (-193)
5: 1 (-254)
6: 234 (-21)
7: 0 (-255)
8: 64 (-191)
9: 62 (-193)
10: 10 (-245)
11: 234 (-21)
12: 0 (-255)
13: 0 (-255)
14: 33 (-222)
15: 130 (-125)
16: 173 (-82)
17: 62 (-193)
18: 252 (-3)
19: 34 (-221)
20: 44 (-211)
21: 62 (-193)
22: 71 (-184)
23: 34 (-221)
24: 46 (-209)
25: 151 (-104)
26: 62 (-193)
27: 250 (-5)
28: 34 (-221)
29: 62 (-193)
30: 170 (-85)
31: 34 (-221)
32: 46 (-209)
33: 109 (-146)
34: 62 (-193)
35: 252 (-3)
36: 34 (-221)
37: 201 (-54)

0101FF3E01EA00403E0AEA00002182AD3EFC222C3E47222E973EFA223EAA222E6D3EFC22C9

Note: Whenever you exceed x99, the new left digit is what is expected, just with a glitch tile. It's good to count how many times the right d-pad (+multiple of 10) is pressed at that point)

Unlike the Reddit method, this version modifies slot 1 in the box directly, instead of modifying the party and you having to use move Pokémon without mail to get it in there.

8. Have a specific Pokémon in box 1 slot 1 with only one move. In this case, we chose Unown. Maybe it has to be below Level 101 and not Level 0. Its nickname won't be updated, so you might want to name that Pokémon TREECKO as a nickname.

In slot 2, have any other Pokémon. I'm not sure if the rest of the box matters, but in case it does avoid corruption (as the Reddit post mentioned corruption on the Game Boy game after the transfer) have slot 3 and below empty. Save at this point.

9. Use TM17 (slide Pokémon slot 1, Quagsire with Lucky Egg and Attract as first move in slot 2) and if everything is correct, that Pokémon will become the glitch Pokémon ????? 0xFC (Shiny) and its first move will be replaced with Absorb, because Treecko can learn Absorb.
Note 2: This code opens a locked part of the save file to write to boxes, but it probably doesn't matter if you immediately reset or save normally proceed.

10. You can now transfer the Pokémon using Poké Transporter and Pokémon Bank, Pokémon Home as usual.
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How to get Shiny Treecko (+theoretically others) w/Game Boy mark guide (Generation II+) @ChickasaurusGL

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