Uploaded November 2023 | Updated September 2026, 2 weeks ago
This is the lecture for the conference on educational computer games on November 1 through 3. It addresses the fundamental problem (our failure to understand the nature of process) and how we can design algorithms that reflect the processes we wish to teach.
This is the lecture for the conference on educational computer games on November 1 through 3. It addresses the fundamental problem (our failure to understand the nature of process) and how we can design algorithms that reflect the processes we wish to teach.










