Uploaded December 2021 | Updated September 2026, 1 week ago
An overview of my grass rendering explorations and an implementation of billboard grass, a common technique used in nearly every single video game.
Support me on Patreon!
patreon.com/acerola_t
Twitter: twitter.com/Acerola_t
Twitch: twitch.tv/acerola_t
Discord: discord.gg/FxGQvbfm6Y
Code: github.com/GarrettGunnell/Grass
References:
developer.nvidia.com/gpugems/gpugems/part-i-natural-effects/chapter-7-rendering-countless-blades-waving-grass
Music:
Gold Falls Casino - HuniePop OST
Joy - Persona 3 OST
Bad Bully - Kizumonogatari 2 OST
Chapters:
00:00 Intro
01:36 Getting Started
03:37 GPU Instancing
06:51 Improving Appearance
10:07 Finishing Touches
11:50 Optimizations
14:04 Conclusion
Thanks for watching!
This video is dedicated to my friend, Alotryx.
also please subscribe haha please man please just subscribe dude please just like one sub I swear I'm not addicted please man please just one sub please
#acerola #gamedev #graphics #unity #indiegame #unity3d #madewithunity #indiedev #unity2d
An overview of my grass rendering explorations and an implementation of billboard grass, a common technique used in nearly every single video game.
Support me on Patreon!
patreon.com/acerola_t
Twitter: twitter.com/Acerola_t
Twitch: twitch.tv/acerola_t
Discord: discord.gg/FxGQvbfm6Y
Code: github.com/GarrettGunnell/Grass
References:
developer.nvidia.com/gpugems/gpugems/part-i-natural-effects/chapter-7-rendering-countless-blades-waving-grass
Music:
Gold Falls Casino - HuniePop OST
Joy - Persona 3 OST
Bad Bully - Kizumonogatari 2 OST
Chapters:
00:00 Intro
01:36 Getting Started
03:37 GPU Instancing
06:51 Improving Appearance
10:07 Finishing Touches
11:50 Optimizations
14:04 Conclusion
Thanks for watching!
This video is dedicated to my friend, Alotryx.
also please subscribe haha please man please just subscribe dude please just like one sub I swear I'm not addicted please man please just one sub please
#acerola #gamedev #graphics #unity #indiegame #unity3d #madewithunity #indiedev #unity2d










