[Houdini] Creating a Fluffy 3D Rubiks Cube w/ Paul Esteves | Part 2: Setting Up Rigid Body Sim @NVIDIA-Studio
[Houdini] Creating a Fluffy 3D Rubiks Cube w/ Paul Esteves | Part 2: Setting Up Rigid Body Sim  @NVIDIA-Studio
Uploaded August 2024 | Updated September 2026, 2 weeks ago
Ready to add a touch of fluff to your 3D skills? Join host Paul Esteves as he guides you through the step-by-step process of bringing this playful project to life. In this first tutorial, we'll dive into the foundational elements of creating a fluffy, low-poly Rubik's Cube. Discover essential techniques, tips, and tricks to build a solid base for your animation in SideFX Houdini. Part 2 focuses on setting up the rigid body simulation.

🎨 Apps used: Houdini

Check out Paul's work 👉 instagram.com/paulesteves28

Link to CG Wiki Rubik's Cube Page: tokeru.com/cgwiki/HoudiniVex3.html#rubiks_cube

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[Houdini] Creating a Fluffy 3D Rubik's Cube w/ Paul Esteves | Part 2: Setting Up Rigid Body Sim

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