Creating a Floating Castle in Blender & Photoshop w/ Sweeper3D Part 7: Creating Waterfalls @NVIDIA-Studio
Creating a Floating Castle in Blender & Photoshop w/ Sweeper3D Part 7: Creating Waterfalls  @NVIDIA-Studio
Uploaded October 2025 | Updated September 2026, 2 weeks ago
Dive into Part 7 of our Studio Sessions series with Sweeper3D and discover how to bring your floating castle to life with cascading waterfalls — all powered by RTX. 🌊✨

In this episode, Sweeper3D shows step-by-step techniques for creating realistic water flow, integrating dynamic waterfalls into your scene, and enhancing the mood and atmosphere of your castle environment. Watch and learn how to combine Blender and Photoshop to add that extra cinematic touch!

🎨 Apps used: Blender, Photoshop
📲 Follow Sweeper3D: instagram.com/sweeper3d

🎬 Watch the full Studio Sessions series: youtube.com/playlist?list=PL4w6jm6S2lztPSzJPGcapWWSlJugBdYhg

NVIDIA GPUs accelerate your work with incredible boosts in performance. Less time staring at pinwheels of death means bigger workloads, more features, and creating your work faster than ever. Welcome to NVIDIA Studio—and your new, more creative, process. RTX Studio laptops and desktops are purpose-built for creators, providing the best performance for video editing, 3D animation, graphic design, and photography.

For more information about NVIDIA Studio, visit: nvidia.com/studio

CONNECT WITH US ON SOCIAL
Instagram: instagram.com/NVIDIAStudio
Twitter: twitter.com/NVIDIAStudio
Facebook: facebook.com/NVIDIAStudio
Creating a Floating Castle in Blender & Photoshop w/ Sweeper3D Part 7: Creating Waterfalls[Unreal Engine] Creating The Witchs Hut w/ Pasquale Scionti Part 2: Final Polishing & Rendering[Blender & Substance Painter] Creating 3D Lunar Rover w/ Alex Treviño Part 3: Creating UVsShark Days - Community Art Showcase | NVIDIA Studio Standouts[Blender & Photoshop] Creating 3D Lunar Rover w/ Alex Treviño Part 2: Character Modeling[Blender] Creating a 3D Isometric Garage w/ 3D Cube Visionary Part 1: ModelingCreating a 3D BioScanner Concept w/ Pablo Muñoz Gómez Part 7: Final Adjustments & Render Setup[Photoshop] Create a 2D Narrative Environment Painting (Fishing House) w/ Florent Boston[Blender] Creating a Captivating 3D Animation w/ Albin Merle | Part 2: Modeling a Cotton BallCreating a Floating Castle in Blender & Photoshop w/ Sweeper3D Part 2: Creating the Floating RockCreating Stunning 3D Forest Animation w/ Shane Griffin Part 2: Understanding Events in TyFlowNVIDIA App | Essential Companion for Creators & Gamers
NVIDIA Studio |

Creating a Floating Castle in Blender & Photoshop w/ Sweeper3D Part 7: Creating Waterfalls

SHARE TO X SHARE TO REDDIT SHARE TO FACEBOOK WALLPAPER