Game Engineering Podcast | HIGHLIGHT: Unreal Engine 5 foliage in Talos 2! @GameEngineeringPodcast | Uploaded May 2024 | Updated October 2024, 5 hours ago.
Highlight from my in-depth discussion with incredible Tomislav - Technical Content Designer from Croteam who built landscape and foliage for Talos Principle 2. We go full in-depth mode on how Nanite works, so what is virtual geometry, when and how it should be used!
See full episode at youtu.be/IM0nSKL2WIw !
Find Talos Principle 2 on Steam!
store.steampowered.com/app/835960/The_Talos_Principle_2
Look out for future developments of Croteam here:
croteam.com
Game Engineering Podcast
Show links: podcasters.spotify.com/pod/show/lukasz-sciga
Spotify: open.spotify.com/show/7tExkDJcI6vvmpCguX8Ygd
Apple Podcasts: podcasts.apple.com/us/podcast/game-engineering-podcast/id1683109481
Youtube: youtube.com/channel/UC9J9u3apteD0EuFjzRpt71w
RSS: https://anchor.fm/s/dd7643a4/podcast/rss
Highlight from my in-depth discussion with incredible Tomislav - Technical Content Designer from Croteam who built landscape and foliage for Talos Principle 2. We go full in-depth mode on how Nanite works, so what is virtual geometry, when and how it should be used!
See full episode at youtu.be/IM0nSKL2WIw !
Find Talos Principle 2 on Steam!
store.steampowered.com/app/835960/The_Talos_Principle_2
Look out for future developments of Croteam here:
croteam.com
Game Engineering Podcast
Show links: podcasters.spotify.com/pod/show/lukasz-sciga
Spotify: open.spotify.com/show/7tExkDJcI6vvmpCguX8Ygd
Apple Podcasts: podcasts.apple.com/us/podcast/game-engineering-podcast/id1683109481
Youtube: youtube.com/channel/UC9J9u3apteD0EuFjzRpt71w
RSS: https://anchor.fm/s/dd7643a4/podcast/rss