@GameEngineeringPodcast
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Game Engineering Podcast | What you want to optimize is server CPU time - Providence @GameEngineeringPodcast | Uploaded January 2024 | Updated October 2024, 6 hours ago.
Learn more about Providence on https://playprovidence.io!

Kacper Kenji Leśniak from Dynasty Studios talks about networking for their upcoming game called Providence! Multiplayer, team based, online extraction shooter brings a lot of challenges, as you may imagine. Come for networking, stay for Unreal Engine knowledge tidbits!

Join the booming community on Providence Discord! discord.com/invite/9mxcWFfzXh

Game Engineering Podcast

Show links: podcasters.spotify.com/pod/show/lukasz-sciga

Spotify: open.spotify.com/show/7tExkDJcI6vvmpCguX8Ygd
Apple Podcasts: podcasts.apple.com/us/podcast/game-engineering-podcast/id1683109481
Youtube: youtube.com/channel/UC9J9u3apteD0EuFjzRpt71w
RSS: https://anchor.fm/s/dd7643a4/podcast/rss
What you want to optimize is server CPU time - ProvidenceIt all comes down to communication, e v e r y  t i m e ! #gamedevInternet knowledge on how to make the best #youtube video! :DFighting the OOP hierarchy in programmingHow A Space for the Unbound made incredible characters!For a #rougelike its a fine line to toe around #gamedev #designDistancing player from the protagonist... an unusal move from #gamedesign standpointIs that it? That is all you need for a game engine? From C #gameengine creatorHow much humor is packed in a noir game Cat Detective?How much can you fit in 4k?  #gamedev #memory #ramWhat game engine needs to have for you to switch?What would happen if #softwareengineer would be frontline #support ?

What you want to optimize is server CPU time - Providence @GameEngineeringPodcast

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