@MartinKlekner
  @MartinKlekner
Martin Klekner | Heroes of Bronze Breakdown @MartinKlekner | Uploaded 1 year ago | Updated 3 hours ago
Watch the shortfilm: youtu.be/75R4g08ImzY
To help the project, PLEASE SHARE it and FOLLOW for more updates:
heroesofbronze.com
instagram.com/mklekner


Heroes of Bronze is a personal CGI shortfilm I've been working on for the past 4 years, a labor of love and an introduction to an era that I think is sorely missing from today's film and animation world.

I put together majority of the scenes and assets in Blender, where I also rendered the shots. I also used other, more specialized tools. Absolutely essential for character meshes and animation was Reallusion's Character Creator and iClone, as well as the Rokoko suit for capturing my own animations.

I employed Marvelous Designer for cloth simulations and Substance Painter for texturing most of the assets.

The Adobe package served well in postproduction and editing, I used Photoshop for still images, After Effects for compositing the shots and Premiere for editing the video.

My main 3D software: blender.org
Character creation and animation: reallusion.com
The motion capture suit: rokoko.com

Two PCs were used to create Heroes of Bronze:
CPU: Intel Core i7-7700K 4,2 Ghz
GPU: GeForce GTX 3070
RAM: 64 GB
and
CPU: Intel Core i7-7700K 4,2 Ghz
GPU: GeForce GTX1070 Ti
RAM: 64 GB

Go behind the story of the shortfilm: heroesofbronze.com/shortfilm
For regular updates:
instagram.com/mklekner
For more information:
http://heroesofbronze.com
My 3D courses:
heroesofbronze.com/courses
Heroes of Bronze BreakdownRealtime Facial Animations (iClone AccuLips & Blender Eevee)4 Ways I use Photoshop AI to boost my workflowCreating an Ancient Greek Hoplite Shield in Blender and Substance Painter 04 Substance PainterWhats New in iClone 8Heroes of Bronze Before the Storm TeaserMy Go-to Crowd Addon in BlenderThe Tools of Heroes of Bronze #4 - Substance PainterI love this free Scatter tool for BlenderMaking an Architectural Asset  (Substance Painter) Tutorial p.6 Substance MetalModeling and Texturing an Ancient Greek Helmet 01 (Blender 2.8, Substance Painter)Animated Lightning in Blender (Breakdown)

Heroes of Bronze Breakdown @MartinKlekner

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