Heldrake Battle | Operation Reliquary Squad Voice Lines Part 3 @DeepestDankest
Heldrake Battle | Operation Reliquary Squad Voice Lines Part 3  @DeepestDankest
Uploaded May 2025 | Updated September 2026, 2 weeks ago
Veridian reaches the cathedral where the Warp Beacon is housed and battles the Heldrake with the assistance of St. Lancae's holy sigils.

A number of bugged lines here that never played for me after many many runs of both public and private lobbies. Decimus and Straban do not have their 6th idle lines while Vespasius and Quartus do not have their 6th correct sigil lines. I could be wrong and they may play for you but I really tried to get them to play to no avail. Vespasius also does not have a proper line in the ending. 5 bugged lines here and 1 bugged line at the start with Valius brings this mission's total to 6, which isn't "that" bad considering how many lines this mission has.

I'm glad I moved the cathedral entry lines to the previous video because this turned out longer than anticipated. The Heldrake fight can last as long as a couple minutes if your Tactical is dumb and never uses Auspex or if you get swarmed by enemies, or it can last 30 seconds if the team actually knows what to do.

The "angered" lines are part of the idle dialogue but some of them fit better if the Heldrake survived the first volley of vulnerability.

Chapters
0:00 Intro
2:01 Idle
4:04 Wrong Sigils
5:12 Sigils Return
6:16 Correct Sigils
8:14 Heldrake Attack
8:46 Heldrake Weakened
9:57 "Angered" Lines
10:46 End

#spacemarine2 #spacemarineii #sm2 #40k #warhammer40k #warhammer #operations #veridian #reliquary #chaos #chaosspacemarines #heldrake #daemonengine
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Heldrake Battle | Operation Reliquary Squad Voice Lines Part 3

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